EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Showing 39 builds · 219 commits

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February 2026 1 build · 3 commits

Build 10664

3 Feb 2026 · 12 commits · 2 authors GIT
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  • SW

    Silence unused variable warnings in `ASSERT` macro

    Hendricks266 4ff695e 3 Feb, 02:00
  • SW

    Enable `-dp`, `-dr`, `-ddr`, `-dt`, `-de` cmd parameters for demos

    Hendricks266 de46ef7 3 Feb, 01:27
  • SW

    Fix warning: format string is not a string literal (potentially insecure) [-Wformat-security]

    Hendricks266 ade9580 3 Feb, 01:16 Fix
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    Follow-up to
    954e9b1 — SW: Add template function TerminateWithMsg and wrapper TerminateWithSimpleMsg (Build 10651)
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October 2025 1 build · 1 commit

Build 10630

8 Oct 2025 · 1 commit · 1 author GIT
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  • SW

    Fix voxels introducing glitched sprites in ROR sectors

    Hendricks266 be77ad3 8 Oct, 20:45 FixEngine
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    Follow-up to
    6e6b82d — Use a tspr->clipdist bit to specify legacy voxels instead of tspr->cstat 48 (Build 10380)

December 2024 1 build · 2 commits

Build 10608

26 Dec 2024 · 8 commits · 3 authors GIT
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  • SW

    Add `classic` subdirectory to search path when Redux is detected

    Hendricks266 95f0931 26 Dec, 22:26 Fix
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    SWCR v1.1.9 edits SW.GRP to incorrectly address the issue of invisible Bouncing Betty mines. Fortunately, the copy in the DOSBox installation is unmodified. The true cause of the problem is in the code and VoidSW already fixes it. See-also: e0b7c69d39816718acd54029e7309b4921937b9a See-also: 5d02c8bd5fb4e0c897128cb868472c7e2c34bd2d

  • SW

    Handle the absence of voxel and parental lock .txt files correctly

    Hendricks266 c618a24 26 Dec, 22:22 Engine
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    Avoids showing the user a nonsensical error message and prevents aborting in debug builds.

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July 2024 1 build · 1 commit

June 2024 1 build · 1 commit

November 2023 1 build · 1 commit

August 2023 2 builds · 5 commits

May 2023 1 build · 7 commits

Build 10285

29 May 2023 · 17 commits · 1 author GIT
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  • SW

    Fix minor warnings

    Hendricks266 21bdc91 29 May, 07:24 Fix
  • SW

    Fix warning: 'basepal_' violates the C++ One Definition Rule [-Wodr]

    Hendricks266 d6d19b2 29 May, 06:17 Fix
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    I don't understand how something in SW's common_game.h could conflict with Duke3D's common_game.h right now, but it did.

  • SW

    Fix misleading indentation in MP text chat code

    Hendricks266 99ec122 29 May, 06:06 Fix
  • SW

    Remove unused globals relating to mouse axes

    Hendricks266 15cf6c3 29 May, 06:04
  • SW

    Fix warning C4805: '==': unsafe mix of type 'short' and type 'bool' in operation

    Hendricks266 8371629 29 May, 05:31 Fix
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August 2021 2 builds · 8 commits

Build 9582

24 Aug 2021 · 9 commits · 1 author GIT
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December 2020 3 builds · 3 commits

August 2020 1 build · 1 commit

May 2020 3 builds · 13 commits

Build 9003

20 May 2020 · 48 commits · 3 authors GIT
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February 2020 2 builds · 17 commits

Build 8629

10 Feb 2020 · 9 commits · 1 author SVN
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  • SW

    Activate engine compatibility

    Hendricks266 r8629 10 Feb, 22:35 Engine
  • SW

    Don't restart the music when loading a save playing the same track

    Hendricks266 r8627 10 Feb, 22:35
  • SW

    Add handleevents to end credits

    Hendricks266 r8626 10 Feb, 22:35
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    From JFSW commit 0c651743f8371fade0231e9c3206ca25e6ae5269

  • SW

    Fix potential blank 3DR logo

    Hendricks266 r8625 10 Feb, 22:35 Fix
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    From JFSW commit 18d1c68893693e68d0ce7d41bd1eacbec5655d4f

  • SW

    Fix potential buffer overrun in colormap

    Hendricks266 r8624 10 Feb, 22:35 Fix
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    From JFSW commit 18d1c68893693e68d0ce7d41bd1eacbec5655d4f

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Build 8603

1 Feb 2020 · 27 commits · 1 author SVN
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