Build 9003
GIT-
Q16.16 refinements in DoPlayerDeathFollowKiller.
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Add GetDeltaQ16Angle.
SVN handles and Git names are merged into one person.
Q16.16 refinements in DoPlayerDeathFollowKiller.
Add GetDeltaQ16Angle.
Tie player input to frame rate.
Add and use elapsedInputTicks and scaleAdjustmentToInterval
as one more step before tying input to frame rate.
Make all the changes compile with GCC.
Make it actually work.
Refinements for Q16.16 implementation.