Build 6052
SVN-
Fix handling of the numpad keys.
SVN handles and Git names are merged into one person.
Fix handling of the numpad keys.
map SDL_SCANCODE_NONUSBACKSLASH to the same Build code as COMMA.
NONUSBACKSLASH is what is generated for the key between the LShift and 'Z' here. The aliasing with the actual ',' key is as with the SDL1.2 build. Fixes the issue reported in http://forums.duke4.net/topic/8029-cant-bind-key-anymore/
handle Ctrl-K/Ctrl-U in the OSD. BUILD_LUNATIC.
Don't use SDL_Renderer if it is a software fallback, because that would only waste memory and speed.
Eliminate a memory leak when changing resolutions with SDL_Renderer 8-bit mode.
Reintroduce SDL_Renderer for the classic renderer so that the Steam Overlay can function with it.
fix Ctrl-F/Ctrl-G as "key FIFO" keys, used in Mapster32.
By detecting them in the SDL_KEYDOWN events. This list is getting a bit ridiculous...
fix quote and pause keys.
- Add SDL scancode -> our key code map for SDL_SCANCODE_APOSTROPHE - Remove duplicate map for SDL_SCANCODE_PAUSE