Build 10478
GIT-
fix M32_PRINTERROR macro
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fix updatesector/updatesectorz/updatesectorneighbor/updatesectorneighborz
SVN handles and Git names are merged into one person.
fix M32_PRINTERROR macro
fix updatesector/updatesectorz/updatesectorneighbor/updatesectorneighborz
Fix globalsound being broken in 3D Mode
This would previously attempt invalid array access with index -1.
Allow decreasing sprite repeat down to size of 1x1 in 3D mode
Note: this was already possible by manually editing the repeat.
Don't lock up the editor while testing a map
Remove "pathsearchmode" backup from menuselect()
Hitting CTRL+F in Mapster32's map load menu, then exiting it with ESC would result in the next menu opening at the filesystem's root path, and not in the previously open folder.
add map start position to undo/redo state
fix F11 brightness adjustment and enable function in 2D mode
improve 2d mode sprite color calculation to avoid returning illegible colors
set asksave to 0 when saving from menu
add Ctrl+Alt+W hotkey to toggle clipping of sprite insertions against blocking sprite geometry instead of hitscan
fix m32script crash
add file drop callback/SDL_DROPFILE support
in 'editorDraw2dSprite()', don't redundantly (over)draw a line.
in 'editorDraw2dSprite()', rename '[xy]2' -> 'd[xy]' + other NIFC tweaks.
- pull out repeated expression 'spr->ang + angofs' into local 'ang' - tweak 'editorDraw2dScreen()', too
fix "search for named tile" [S] in the tile selection view.
NIFC tweaks around tile selection.
Background: "search for named tile" does not work as expected.
add an EVENT_INIT that fires once per explicit `include` of a script filename from the console (including from within m32_autoexec.cfg)