EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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December 2014 4 builds · 6 commits

November 2014 1 build · 4 commits

Build 4777

28 Nov 2014 · 81 commits · 3 authors SVN
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  • player[].loogcnt, userdef[].color, minor fixes.

    Helixhorned r4732 written 7 Nov 2014 FixCON
  • fix tilesizx[] and tilesizy[] system gamearrays.

    Helixhorned r4731 written 7 Nov 2014 FixCON
  • some minor doc tweaks. DONT_BUILD.

    Helixhorned r4729 written 6 Nov 2014
  • fix building and startup up to tilesizx[] failure. DONT_BUILD.

    Helixhorned r4710 written 30 Oct 2014 Fix
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    - Needed to rip out enum GameEvent_t into own header file to prevent what would be a circular #include otherwise - Added some forgotten #ifdef LUNATIC - updated structure and function declarations on the Lua FFI side

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September 2014 1 build · 1 commit

August 2014 2 builds · 3 commits

May 2014 1 build · 2 commits

April 2014 2 builds · 2 commits

March 2014 7 builds · 12 commits

Build 4376

15 Mar 2014 · 8 commits · 1 author SVN
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  • fix 'spawn' OSD command when running with -Lopts=strict.

    Helixhorned r4376 15 Mar, 07:10 Fix
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    BUILD_LUNATIC.

  • fix DBG_.testmembread after r4290.

    Helixhorned r4375 15 Mar, 07:10 Fix
  • for gameactor(), deprecate AF.replace_hard, make AF.replace default.

    Helixhorned r4374 15 Mar, 07:10
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    That is, always bitwise-OR the per-tile actor flags with the existing ones.

  • warn if a 'spriteflags' is issued after its actor definition...

    Helixhorned r4373 15 Mar, 07:10 EngineCON
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    ... or another 'spriteflags' or 'sprite*' directive.

  • warn if using reserved bits in 'spriteflags'.

    Helixhorned r4372 15 Mar, 07:10 CON
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    Reserved bits are those that have no predefined SFLAG_* label in CON.

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February 2014 10 builds · 17 commits

Build 4353

22 Feb 2014 · 9 commits · 1 author SVN
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  • generalize shadexfog.create_trans() further.

    Helixhorned r4347 22 Feb, 11:38
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    It now accepts a number of tables to create as 3rd arg. The function that create_trans() takes as the 2nd argument is now being passed (r,g,b, R,G,B, tablei, numtables). Rewrite create_additive_trans() in terms of it. Rename create_128_trans() -> create_alpha_trans().

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Build 4338

19 Feb 2014 · 2 commits · 1 author SVN
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  • engine.setupDebugBasePal(), auto-detect 2nd+ shadexfog.translate().

    Helixhorned r4337 19 Feb, 11:47 Engine
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    engine.setupDebugBasePal() set up the water base palette such each of the first 15 "ramps" of 16 consecutive colors has a single, "representative" color. For example, color indices 0-15 and black, 16-31 are dark gray. In shadexfog.lua, list remappings from LOOKUP.DAT that are expressible as remappings of 16-tuples.

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