EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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Showing 2012 · select it again to see every year
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Showing 36 builds · 70 commits

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December 2012 6 builds · 10 commits

November 2012 5 builds · 9 commits

October 2012 1 build · 5 commits

Build 3064

7 Oct 2012 · 9 commits · 1 author SVN
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  • expose updatesector*, add random walker as timing test for them.

    Helixhorned r3064 7 Oct, 08:26
  • various tweaks and API changes/additions.

    Helixhorned r3063 7 Oct, 08:26
  • various tweaks.

    Helixhorned r3060 7 Oct, 08:26
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    Going to extremes to avoid code duplication like the plague, but at least it's great to learn about the whole function environment business.

  • fix up Makefiles, split dynsymlists.

    Helixhorned r3057 7 Oct, 08:25 Fix
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    The Makefile now has separate {GAME,EDITOR}LDFLAGS, so the correct dynamic symbol list can be specified.

  • prototypical editor binding.

    Helixhorned r3056 7 Oct, 08:25
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August 2012 5 builds · 13 commits

Build 2862

2 Aug 2012 · 10 commits · 1 author SVN
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  • 'bitar': rewrite ops for colon syntax, serialization, set ops.

    Helixhorned r2862 2 Aug, 03:52
  • fix build on OS X, pass LUNATIC define to build/ sources.

    Helixhorned r2860 2 Aug, 03:52 Fix
  • fix hex literal parsing on Windows, add two comments.

    Helixhorned r2859 2 Aug, 03:52 Fix
  • add 'stat' module for running statistics.

    Helixhorned r2858 2 Aug, 03:52
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    Also, rewrite the mapastats iterator and the LIZTROOP hitscan timing in terms of that.

  • add 'randgen' module, implementing an encapsulated JKISS PRNG.

    Helixhorned r2857 2 Aug, 03:52 Fix
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    Also fix error handling path in our_require(), i.e. when loadstring fails.

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July 2012 4 builds · 11 commits

Build 2845

20 Jul 2012 · 10 commits · 1 author SVN
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