EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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August 2021 8 builds · 38 commits

Build 9573

22 Aug 2021 · 3 commits · 1 author GIT
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  • Fix POLYMER=0 builds

    Dino Bollinger a564d27 22 Aug, 02:03 FixEngine
  • Improve the CON_ADDLOGVAR command

    Dino Bollinger c624dd6 written 16 Aug 2021 CON
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    Changes: - Passing struct members and player vars as argument now works. - If struct members are accessed without specifying the index, the command will display which index was used by the CON VM. - Enable use of constant values for array indexing in addlogvar - Enable logging of integer constants with addlogvar - General refactoring and code improvement.

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Build 9570

21 Aug 2021 · 2 commits · 2 authors GIT
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  • remove the extra flag passed to mouseLockToWindow() in GAME_onshowosd() that made it just show/hide the cursor instead of actually grabbing and ungrabbing input

    TerminX d1b3b70 written 28 Jul 2021 Fix
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    Truth be told, I don't even remember why this hack was necessary. Let me know if anything breaks. Fixes terminx/eduke32#143.

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Build 9568

21 Aug 2021 · 56 commits · 1 author GIT
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  • fix savegame MUSICANDSFX issues

    TerminX e28d400 written 29 Jul 2021 Fix
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    Fixes terminx/eduke32#75 and terminx/eduke32#179.

  • fix issue with Polymer lights sometimes not appearing after the player dies and respawns

    TerminX d595a39 written 20 Aug 2021 FixEngine
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  • use array notation instead of pointer arithmetic for dereferences of actor execptr

    TerminX 6467e6f written 20 Jul 2021 Fix
  • open menu with right mouse button during demo playback

    TerminX fe8316a written 15 Jul 2021
  • don't overwrite player name passed with -name parameter with that stored in the cfg, and don't save a name entered with -name to the cfg

    TerminX 949c1be written 14 Jul 2021
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Build 9505

12 Aug 2021 · 5 commits · 2 authors GIT
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  • Add DUKEWT_CRC to the grpinfo tokens

    Dino Bollinger 0ca1b0c 12 Aug, 18:49
  • Fix two typos in the menu code

    Dino Bollinger 31f7856 12 Aug, 21:33 Fix
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  • Re-enable remote activation of viewscreen using yvel of 1

    Dino Bollinger a192bf4 written 5 Aug 2021 FixEngine
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    A viewscreen placed in the map with a yvel of 1 will always display its camera feed if the player is within active range. If set to 0, the screen will only show the tile on manual activation. If yvel is 1, and the screen is connected to a camera, it will display the view of that camera. Otherwise, it will show the view of the Viewscreen's owner, the direction in which it is looking being dictated by angle and shade of that sprite. The xvel of the viewscreen now defines the active range. If less or equal to 0, the default distance of 8192 is used. Note that this is currently restricted to one active screen at a time.

    Fixes
    terminx/eduke32#41
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Build 9498

5 Aug 2021 · 2 commits · 1 author GIT
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  • Remove leading period from startdir to fix a bug

    Dino Bollinger 54ac18b 5 Aug, 13:03 Fix
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    With the leading period, the resulting path after Bcorrectfilename() is applied does not have a leading slash, causing the string comparison with the defined level filename to fail even if a usermap is part of an episode.

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July 2021 9 builds · 18 commits

Build 9468

7 Jul 2021 · 7 commits · 1 author GIT
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June 2021 9 builds · 63 commits