December 2024 1 build · 1 commit
June 2024 1 build · 1 commit
Build 10578
GIT-
Fix `-s` command line parameter with values >= 5 when valid
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- Fixes
- terminx/eduke32#306
May 2024 1 build · 1 commit
Build 10571
GIT-
Fix highlight of Incinerator ammo in full status bar
December 2023 3 builds · 3 commits
Build 10534
GIT-
Fix renderer menu option hiding logic
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Prevents duplicate entries from appearing, which then crash when changed.
Build 10530
GIT-
Fix sloped sprite shading preview in editor
Build 10529
GIT-
Fix sloped sprites to once again take on ceiling/floor shade
September 2023 1 build · 1 commit
Build 10429
GIT-
Add detection for new DOS crash-fixed VACATION.GRP (and DUKEDC.GRP)
August 2021 1 build · 1 commit
Build 9582
GIT-
Fix `define` token when parsing defs on the game side
July 2021 1 build · 2 commits
Build 9481
GIT-
Fix two erroneous uses of tileGetMapping in network.cpp
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Fix semantics of G_CheckAdultTile w.r.t. tileGetMapping
February 2021 1 build · 1 commit
Build 9314
GIT-
Fix avel and horz input getters to use fix16_to_int
May 2020 1 build · 1 commit
Build 9028
GIT-
Fix breaking glass
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April 2019 1 build · 1 commit
Build 7566
SVN-
Fix -Wparentheses
June 2016 1 build · 1 commit
Build 5775
SVN-
Restore some accidentally-working cases of SEs 5, 6, 14, and 30 broken in r3161.