EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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July 2012 1 build · 1 commit

Build 2808

6 Jul 2012 · 4 commits · 1 author SVN
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  • fix drawing of walls and maskwalls with non-pow2 y size tiles.

    Helixhorned r2805 6 Jul, 04:26 FixEngine
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    Related to that, it looks like out-of-bounds accesses when drawing such walls/ maskwalls or *sprites* are fixed, too. Sprites still show a stray lines on some occasions, but Valgrind doesn't complain then.

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