Build 6522
SVN-
Add EVENT_RECOGSOUND.
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Set RETURN to -1 to disable the sound played when an enemy awaken. You have to use a command to play a sound, because the bosses use globalsound. Patch from Fox.
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Add EVENT_OPENMENUSOUND.
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Set RETURN to the sound played when the menu is opened. -1 to cancel. Patch from Fox.
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Add EVENT_DISPLAYEND and EVENT_DISPLAYROOMSEND.
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EVENT_DISPLAYROOMSEND: Triggered right after the game world is rendered and before any sprite above the screen. EVENT_DISPLAYEND: Triggered after the game draws everything above the screen, including menus. A counterpart to EVENT_DISPLAYSTART. Patch from Fox.
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Add screenpal command.
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screenpal <r> <g> <b> <a> Similar to palfrom, but works on screen events. Values range from 0 to 255. Patch from Fox.
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Add command "startscreen" and corresponding EVENT_SCREEN.
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Use startscreen to take control away from the game and display content with rotatesprite. RETURN is set to 1 when any key is pressed, and if it is nonzero when the event ends, the screen ends and the game resumes. Patch from Fox.