EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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August 2015 1 build · 1 commit

Build 5335

29 Aug 2015 · 1 commit · 1 author SVN
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  • CON

    allow viewtype -8 for 'action', meaning to x-flip the shown sprite.

    Helixhorned r5335 29 Aug, 03:21 EngineCON
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    Similarly to how -5 and -7 and are accepted since r3859.

January 2015 1 build · 1 commit

Build 4875

4 Jan 2015 · 2 commits · 1 author SVN
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  • CON

    always return non-negative values from 'clipmove' and related.

    Helixhorned r4874 4 Jan, 10:44 FixEngineCON
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    Previously, the C function clipmove() returned negative values when hit a wall (32768+wallnum) or sprite (49152+spritenum) because internally, these values were encoded into a *signed* 16-bit integer. This made no difference to C code using it, since it always proceeded by bit checks, but was inconsistent with documentation on CON 'clipmove' on the wiki. The following commands are affected too, since they use the value returned by clipmove(): 'clipmovenoslide', 'movesprite'. Also, the value of actor[].movflag ('htmovflag' from CON). Also, fix 'clipmove*' in LunaCON and add lunatic/test/checknearwall.con as an example of how to implement a being-close-to-a-wall checker as requested in http://forums.duke4.net/topic/7869-determining-closeness-to-a-wall/

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April 2014 1 build · 1 commit

November 2012 1 build · 1 commit

Build 3189

15 Nov 2012 · 5 commits · 1 author SVN
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  • CON

    make lotag/hitag getters return signed values, as per agreement on IRC.

    Helixhorned r3189 15 Nov, 13:10 EngineCON
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    This means that the internal change done to these sprite members in r3159 is hidden from CON for backward-compatibility purposes. Note that .cstat and .{ceiling,floor}stat aren't touched, and will return unsigned values to CON.

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