Build 4777
SVN-
fix possible crash when a CON error is raised due to access of invalid sprite.
Mostra dettagli
For example, in CON_ERRPRINTF("invalid target sprite (%d) %d %d\n", iActor, vm.g_i, TrackerCast(vm.g_sp->picnum)); vm.g_i can be -1 and vm.g_sp can be NULL then. (Not anymore.) DONT_BUILD.