EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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July 2023 1 build · 1 commit

Build 10321

2 Jul 2023 · 9 commits · 2 authors GIT
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  • Fix FURY=1 build removing the "obj/fury/" folder after linking.

    Dino Bollinger 8c30602 2 Jul, 17:28 FixEngine
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    This bug was introduced in 36af1bb2 and caused the subsequent mapster32 linking to fail. The obj dump folder now has "_dump" as suffix. For regular duke3d builds, this temp folder had the name "obj/eduke32", and hence did not conflict with the "obj/duke3d" folder.

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June 2017 1 build · 1 commit

March 2017 1 build · 1 commit

Build 6089

22 Mar 2017 · 8 commits · 1 author SVN
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  • Factor out common uses of COMMONFLAGS, COMPILERFLAGS, and LINKERFLAGS into COMPILER_* and LINKER.

    Hendricks266 r6083 22 Mar, 08:45 Engine
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    Collateral changes: Engine objects now use COMPILER_CXX instead of CXX, BUILD_SETTINGS_LINKER now includes GUI_LIBS, and the Build tools now use LINK_STATUS and result instead of ONESTEP.

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January 2017 1 build · 1 commit

December 2011 1 build · 1 commit

October 2011 1 build · 1 commit