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SVN · 2014-11-30
CON BUILD FIX
2014.11.30.Log1035.txt 👤 hendricks266
Open the load and save menus with the last used slot highlighted. DONT_BUILD.
SVN · 2014-11-30
CON BUILD FIX
2014.11.30.Log1035.txt 👤 hendricks266
Fix names of savegames. DONT_BUILD.
SVN · 2014-11-30
CON BUILD FIX
2014.11.30.Log1035.txt 👤 hendricks266
Fix displaying a savegame preview shot when in OpenGL and/or when the selected slot is empty. DONT_BUILD.
SVN · 2014-11-30
CON BUILD FIX
2014.11.30.Log1035.txt 👤 hendricks266
Re-allow the player color option to take effect. DONT_BUILD.
SVN · 2014-11-30
CON BUILD FIX
2014.11.30.Log1035.txt 👤 hendricks266
Menu structure revision. Structs reordered to eliminate slop. MenuGroup_t eliminated. MenuPos_t split into MenuMenuFormat_t and MenuEntryFormat_t. DROIDMENU build fixed. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 hendricks266
Make sure the mouse is captured when the main menu transitions into MODE_GAME. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 hendricks266
Fix mousewheel under SDL 1.2. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 hendricks266
Restore SDL 1.2 on Windows to a working state. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 hendricks266
Fix POLYMER=0 GTK C++ build. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 hendricks266
Restructure dynamicgtk to comply with C++ casting rules. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 hendricks266
Eliminate -Wno-narrowing. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 hendricks266
GTK: Fix warnings and errors related to the banners. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 hendricks266
Fix C/GTK2/SDL1.2 build. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 hendricks266
Fix the Wii build with the refactored sdlayer. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 hendricks266
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 helixhorned
Fix POLYMER=0 build and a couple of unused-variable warnings with it. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 hendricks266
Eliminate the printf_nowarn stuff that has long since been supplanted by TrackerCast. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 hendricks266
Fix some things when building on OS X. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 hendricks266
Fix build with x86_64-MinGW-w64. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 hendricks266
Fix oversight in mouse cursor code. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 helixhorned
In Lunatic build, make krand() a proper function again, called from Lua/FFI. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 helixhorned
a-c.c: Compile vlineasm4nlogy() only if CLASSIC_NONPOW2_YSIZE_WALLS is #defined. Also make three file-scope variables static.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 helixhorned
engine.c: in wallscan(), fix oob of umost[] and dmost[] when x2 == xdim-1. Analogously treat maskwallscan() and transmaskwallscan(), although I could not get the respective accesses to be oob, too.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 helixhorned
Makefile: do '(very)clean' with a plain "rm -f some/obj/*.o". Notes: - In the 'clean' target, the "core*" arg to 'rm' was removed as I find it too unspecific. (Someone could have an unrelated file with that prefix lying around.) - The targets 'clean' and 'veryclean' now echo the commands they are about to execute. Also, in Makefile.common, resurrect sanitized Clang builds if DEBUGANYWAY=2 is passed (previously, that was triggered with RELEASE=0 DEBUGANYWAY=1).
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 helixhorned
Fix C build and build on Linux/SDL2. - for the first point: 'struct glattribs sdlayer_gl_attributes[]' was defined at file scope, but 'glmultisample > 0' is not a compile-time constant. - for the second point: r4749 changed the meaning of some conditional compilation (supposedly, unintentionally). I'm reverting it to pre-r4749 but keeping the rewritten style. It's concerned with mouse thumb buttons.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 terminx
Fixups to sync WIP SDL refactor up with r4738. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 terminx
Minor cleanups, mostly just formatting. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 terminx
Add missing "break" to M_RunMenuInput(), revert android gltexapplyprops() menu fuckery. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 terminx
Fix _FORTIFY_SOURCE redefinition warning on Ubuntu's patched versions of GCC. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 terminx
WIP refactor of SDL interface. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 terminx
Clean up the sound remapping stuff... remove the bits relating to sounds we haven't actually used anywhere in the source directly. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 terminx
Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 terminx
Get rid of -Wdeclaration-after-statement as we're only targeting C99 and C++ now. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 terminx
Mainly misc cleanups (and a fix for the C++ build), but there are a few important changes in here. VM_OnEvent() has become VM_OnEvent(), VM_OnEventWithReturn(), VM_OnEventWithDist(), and VM_OnEventWithBoth() (the latter of which is only ever used once...). Of course, this required every call to VM_OnEvent() be changed. memberlabel_t and vmstate_t have been changed to use the regular "int" type versus explicitly specifying int32_t as they did previously. The rationale for this change is simply that it looks cleaner, and I think we should move toward just using "int" in most cases where there's no particular reason to specify an explicit data type. Also changes CON_KILLIT to just "return" instead of "continue". DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 terminx
Inline krand() when not using KRANDDEBUG. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 terminx
Add FORCE_INLINE to compat.h and apply it to a couple of things we'd strongly prefer be inlined. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 terminx
Add my _clang-format file to the repository. These options are pretty close to what most of our code already looks like, the primary difference being that it enforces spaces between operators and operands. I was initially opposed to the spaces, but I would be lying if I said they didn't increase legibility of much of our code, in addition to making it a lot easier to identify the specific intent in cases where we have a lot of expressions nested within one another. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 terminx
Fix up conveyor belts. This fixes breakage of the movement in general, as well as corrects the general behavior of the effect so that a player on a moving surface is moved at a constant rate, regardless of whether the player crouches, is shrunk, etc. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 terminx
Fix Mapster32 fullscreen video modes. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 hendricks266
Set up mouse cursor display in menus, with idle timeout fully implemented. No functionality yet. DONT_BUILD.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 helixhorned
In release builds, #define Xaligned_alloc as xaligned_malloc. Otherwise, the out-of-memory handler is not called in case of failure.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 helixhorned
C-CON: fix 'readgamearray' and 'resizearray' on Windows. We must not use Xrealloc(), since gamearrays are now allocated with Xaligned_alloc(). NOTE: I did not check all potential problematic cases, only those to get LNGA3 up and running.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 helixhorned
C-CON: fix 'readgamearray' on 64-bit platforms. Also prettify P_DisplaySpit().
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 helixhorned
a-c.c: don't USE_VECTOR_EXT with Clang, since it doesn't compile here.
SVN · 2014-11-28
CON BUILD FIX
2014.11.28.Log1034.txt 👤 helixhorned
LunaCON: player[].loogcnt, userdef[].color, minor fixes.
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