Build 5498
SVN-
Generale
Projectile changes:
Mostra dettagli
-palette is now set at spawn time, instead of during movement (oops!) -projectiles can no longer hit their owner during their first tic of movement
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Generale
Fix hard coded white and red color indexes used in on-screen debug output, to better operate with a palette dissimilar to Duke3D.
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Generale
Polymer lighting tweaks, mostly internal.