EDuke32 Changelog Archivio non ufficiale

Cosa è cambiato in EDuke32, build per build

2.117 build · 8.866 commit · 25 autori · Ottobre 2009 – Agosto 2026

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Era SVN · r1519 – r8798 Era Git · voidpoint.io, da aprile 2020
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Settembre 2016

Agosto 2016

  • Generale

    Fix builds on broken compilers that don't properly support using "z" in the length field of a printf format placeholder.

    TerminX r5844 29 ago, 12:11 Build 5844 Fix
  • Generale

    Satisfy warning: this 'if' clause does not guard... [-Wmisleading-indentation]

    Hendricks266 r5843 scritto il 28 ago 2016 Build 5844
    Mostra dettagli

    DONT_BUILD.

  • Generale

    Fix warning: logical 'and' of equal expressions [-Wlogical-op]

    Hendricks266 r5842 scritto il 28 ago 2016 Build 5844 Fix
    Mostra dettagli

    DONT_BUILD.

  • Generale

    Fix warning: left shift of negative value [-Wshift-negative-value]

    Hendricks266 r5841 scritto il 28 ago 2016 Build 5844 Fix
    Mostra dettagli

    DONT_BUILD.

  • Fix simple_array operator[] parameter type.

    Hendricks266 r5840 scritto il 28 ago 2016 Build 5844 Fix
    Mostra dettagli

    DONT_BUILD.

  • Generale

    Fix a memory leak in CON_RESIZEARRAY. This commit also includes an inconsequential dozen or so lines of formatting changes I had done when I stumbled across the bug.

    TerminX r5839 26 ago, 18:42 Build 5839 Fix
  • Generale

    Add "string" alias for "definequote" and "print" alias for "quote".

    TerminX r5838 26 ago, 18:42 Build 5839
  • Generale

    Fix a couple of gcc 6.x warnings.

    TerminX r5837 26 ago, 18:42 Build 5839 Fix
  • Generale

    Fix a software mode crash bug involving bad animation flags set on tiles

    TerminX r5836 26 ago, 18:42 Build 5839 Fix
  • Generale

    More readability cleanup. DONT_BUILD.

    TerminX r5835 26 ago, 18:42 Build 5839
  • Generale

    This probably adds support for saving game arrays into map states. Probably.

    TerminX r5834 26 ago, 18:41 Build 5839
  • Generale

    More cleanup. DONT_BUILD.

    TerminX r5833 26 ago, 18:41 Build 5839
  • Generale

    Remove some unused gamevars pertaining to the original multiplayer code. DONT_BUILD.

    TerminX r5832 26 ago, 18:41 Build 5839 CON
  • Generale

    Fix a gcc 6.x warning

    TerminX r5831 26 ago, 18:41 Build 5839 Fix
  • Generale

    More cleanup. DONT_BUILD.

    TerminX r5830 26 ago, 18:41 Build 5839
  • Generale

    Use size_t or ssize_t in for loops where possible

    TerminX r5829 26 ago, 18:41 Build 5839
  • Generale

    Further cleanup. DONT_BUILD.

    TerminX r5828 26 ago, 18:41 Build 5839
  • Generale

    Continued cleanup. DONT_BUILD.

    TerminX r5827 26 ago, 18:40 Build 5839
  • Generale

    The great cleanup continues. This one also adds a new feature, SFLAG_WAKEUPBADGUYS. When awoken (changed to an active actor), any sprite with this flag set will wake up any enemy it has line of sight with.

    TerminX r5826 26 ago, 18:40 Build 5839 Engine
  • Generale

    Massive readability cleanup of game code part 1. DONT_BUILD.

    TerminX r5825 26 ago, 18:40 Build 5839
  • Generale

    Android build fix. DONT_BUILD.

    TerminX r5824 26 ago, 18:40 Build 5839 Fix
  • add home/end modifier keys to 3d mode slope keys ([ and ]), plus a third increment modifier (home and end at the same time)

    TerminX r5823 26 ago, 18:40 Build 5839 Engine
  • Generale

    Support hex constants in scriptfile_getsymbolvalue()

    TerminX r5822 26 ago, 18:40 Build 5839
  • Generale

    You're just going to have to trust me that this is 10000 lines worth of formatting and variable name cleanup, and not 10000 lines of functional changes.

    TerminX r5821 26 ago, 18:40 Build 5839