EDuke32 Changelog Archivio non ufficiale

Cosa è cambiato in EDuke32, build per build

2.117 build · 8.866 commit · 25 autori · Ottobre 2009 – Agosto 2026

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Era SVN · r1519 – r8798 Era Git · voidpoint.io, da aprile 2020
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Novembre 2010 7 build · 7 commit

Build 1728

20 nov 2010 · 1 commit · 1 autore SVN
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    Set union ['] and difference [;] for sector selection in Mapster32; probably fix for crash on clipshape-init; replace tabs in doc/build*.txt with three spaces.

    Helixhorned r1728 20 nov, 08:47 FixEngine

Build 1725

9 nov 2010 · 1 commit · 1 autore SVN
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    Use posix_memalign in fork/exec midi player when not using nedmalloc. This fixes compilation in this case for me.

    Helixhorned r1725 9 nov, 13:10 Fix

Build 1724

7 nov 2010 · 1 commit · 1 autore SVN
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    Works around a bug with newer NVIDIA GL drivers where creating a GL context

    Plagman r1724 7 nov, 20:56 Fix
    Mostra dettagli

    would remove write access to our code sections. bugs 3086185 and 3104646

Ottobre 2010 12 build · 12 commit

Build 1723

31 ott 2010 · 2 commit · 1 autore SVN
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    Delete _clipshape_.map. Easy to forget if it's not on the file system anymore...

    Helixhorned r1723 31 ott, 12:59
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    Fixes quite a few nasty bugs with the new clipping code, including the crash. Clip shapes are now loaded from _clipshape0.map through _clipshape9.map (no break like when loading tiles, just see if each is present). Mapster32: insert some safety code for sprites with sectnum<0. Because this is still a bad thing, have the m32script corruption checker catch this and run it periodically from EVENT_DRAW2DSCREEN. Also draw such sprites in 2D mode with a blood-red color, and make them draggable. Remove set[sector,wall,sprite] commands.

    Helixhorned r1722 31 ott, 12:54 FixEngineCON

Build 1721

30 ott 2010 · 1 commit · 1 autore SVN
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    New sprite clipping for hitscan; crude debugging code for tracing down the crash that Commander is getting and I can reproduce only in real Windows with the synthesis build.

    Helixhorned r1721 30 ott, 13:32 FixEngine

Build 1715

18 ott 2010 · 1 commit · 1 autore SVN
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    Pull in backtrace.c (pre-compiled as backtrace.dll and MinGW dependencies) from http://code.google.com/p/backtrace-mingw. When running debugging snapshots, this will print out a helpful backtrace in eduke32.crashlog. I had to disable stack protectors for debug builds as this was pulling in a dependency that I assume most people won't have. If anyone feels like merging that code into EDuke32 itself and find a way to remove the ugly libintl dependencies, be my guest. In the meantime, sorry for the awful commit.

    Plagman r1715 18 ott, 22:42

Build 1713

18 ott 2010 · 1 commit · 1 autore SVN
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    Link debug builds with -rdynamic in order to get symbol names when printing backtraces from the signal handler.

    Plagman r1713 18 ott, 20:41

Build 1712

17 ott 2010 · 1 commit · 1 autore SVN
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    New aspect determination code for classic/Polymost, controlled with r_usenewaspect and r_screenaspect cvars; print stack traces with SDL/GCC; change signature of app_main in game.c to match declarations found in other places and return different positive values on init error.

    Helixhorned r1712 17 ott, 07:49 Engine

Build 1711

9 ott 2010 · 1 commit · 1 autore SVN
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    New CON command 'clipmovenoslide', doing the same as clipmove but stopping at collisions before sliding calculations. Fixes a problem with Mapster32 where names.h was tried to be read before setting up the search path.

    Helixhorned r1711 9 ott, 15:59 FixEngineCON

Settembre 2010 5 build · 5 commit

Build 1710

30 set 2010 · 1 commit · 1 autore SVN
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  • make sector keep old firstwall when adding inner loop, rewrite setfirstwall to use malloc'ed memory for temp storage instead of end of sector[], reintroduce correct searchwall determination in Polymer mouse picker (intersection of xy projection of aiming ray with wall); added commands to m32script: shiftvarvar[lr], ifhighlighted, ifin3dmode, updatehighlight, sethighlight; coded prototype terrain helper based on isolines and triangle strips.

    Helixhorned r1710 30 set, 16:05 EngineCON