EDuke32 Changelog Archivio non ufficiale

Cosa è cambiato in EDuke32, build per build

2.117 build · 8.866 commit · 25 autori · Ottobre 2009 – Agosto 2026

Commit per anno

Seleziona un anno per vederne le build
Era SVN · r1519 – r8798 Era Git · voidpoint.io, da aprile 2020
Filtri

Visualizzati 8.866 commit

Esporta CSV
Opzioni di visualizzazione
Dettagli dei commit:

Aprile 2019

  • SW

    Fix -fpermissive function pointer type errors

    Hendricks266 r7523 7 apr, 23:27 Build 7543 Fix
  • SW

    #ifdef'd out supportdir and user_profiles_disabled stuff for now.

    Mostra dettagli

    Patch from Striker.

  • SW

    Hacks to input code just to get it to compile.

    Mostra dettagli

    Patch from Striker.

  • SW

    Added dummy M32RunScript/G_Polymer_UnInit/app_crashhandler/osdcmd_restartvid calls.

    Mostra dettagli

    Patch from Striker.

  • SW

    Made a slight stylistic change to GetSyncInfoFromPacket declaration to match actual function.

    Mostra dettagli

    Patch from Striker.

  • SW

    Added 1.f to floating point volume parameter of FX_Play(3D) calls, will need a proper implementation at some point.

    Mostra dettagli

    Patch from Striker.

  • Generale

    Dummy functions for mmulti.h for now until OldMP's mmulti is ported

    Mostra dettagli

    Patch from Striker.

  • SW

    Put a temporary shim in to get the length of an anm file to pass to ANIM_LoadAnim.

    Mostra dettagli

    Patch from Striker.

  • Generale

    Move structs out of animlib.cpp and into animlib.h.

    Mostra dettagli

    Patch from Striker.

  • SW

    Get the log file working and avoid crashing due to not doing so

    Hendricks266 r7514 7 apr, 23:26 Build 7543 Fix
    Mostra dettagli

    Patch from Striker.

  • SW

    Get grpscan.cpp compiling by fixing declaration and initialization of grpfiles/foundgrps

    Hendricks266 r7513 7 apr, 23:26 Build 7543 Fix
    Mostra dettagli

    Patch from Striker.

  • SW

    Fix overflow in password member of "GAME_SET gs" struct.

    Hendricks266 r7512 7 apr, 23:26 Build 7543 Fix
    Mostra dettagli

    Patch from Striker.

  • SW

    Add includes of config.h where needed

    Mostra dettagli

    Patch from Striker.

  • SW

    Replace old crc32 functions with Bcrc32, mirroring how it's used in Duke's grpscan.cpp.

    Mostra dettagli

    Patch from Striker.

  • SW

    Update calls to functions that have been renamed.

    Mostra dettagli

    Patch from Striker.

  • SW

    Comment bad free calls to pointers that are never heap allocated.

    Mostra dettagli

    Patch from Striker.

  • SW

    Replace void* with decltype(o) in TRAVERSE define.

    Mostra dettagli

    Patch from Striker.

  • SW

    Make the function GetSyncInfoFromPacket in sync.cpp match the declaration in net.cpp. Fixed signed-ness of lumplockbyte to stop unresolved externals.

    Hendricks266 r7506 7 apr, 23:26 Build 7543 Fix
    Mostra dettagli

    Patch from Striker.

  • SW

    Remove very bad externs.

    Mostra dettagli

    Patch from Striker.

  • SW

    Deal with how C++ does not implicitly convert enums to or from ints

    Mostra dettagli

    Typedef Voc3D_Flags and Voc_Flags to int, and turn typedef'd enums into normal enums. Patch from Striker.

  • SW

    Add casts to void pointers where needed

    Mostra dettagli

    Patch from Striker.

  • SW

    Fix questionable function pointer typecasts

    Hendricks266 r7502 7 apr, 23:25 Build 7543 Fix
    Mostra dettagli

    Patch from Striker.

  • SW

    Fix types of min/max statements

    Hendricks266 r7501 7 apr, 23:25 Build 7543 Fix
    Mostra dettagli

    Patch from Striker.

  • SW

    Add TrackerCast where needed for printf.

    Mostra dettagli

    Patch from Striker.

  • SW

    Fix const correctness issues.

    Hendricks266 r7499 7 apr, 23:25 Build 7543 Fix
    Mostra dettagli

    Patch from Striker.

  • Generale

    Add VoidSW VS project files.

    Mostra dettagli

    Patch from Striker.

  • Generale

    Patch from NY00123: Fix the black editor cursor in Polymost bug

    Hendricks266 r7497 7 apr, 13:56 Build 7497 FixEngine
  • Generale

    Patch from NY00123: Fix for transparency in the tile selection view, in Polymost

    Hendricks266 r7496 7 apr, 13:56 Build 7497 FixEngine
  • Generale

    Patch from NY00123: Fix sprite insertions in the 2D-3D editor window

    Hendricks266 r7495 7 apr, 13:56 Build 7497 FixEngine
  • Generale

    Patch from Nuke.YKT: Allocate voxel VBOs on video mode change

    Hendricks266 r7494 7 apr, 13:56 Build 7497 Engine
  • Generale

    Patch from Nuke.YKT to fix TROR rendering in mirrors in Polymost

    Hendricks266 r7493 7 apr, 13:56 Build 7497 FixEngine
    Mostra dettagli

    Includes "Fix screen tilt regression on mirror rendering"

  • Generale

    Patch from Nuke.YKT to fix a TROR in Polymost issue

    Hendricks266 r7492 7 apr, 13:56 Build 7497 FixEngine
    Mostra dettagli

    Report by oasiz: It only occurs when you try to sandwich surfaces and kind of punch through. It seems similar to the kind of behavior that the pre-TROR fixes did (where you had to stand on the TROR sector for things to work). This seems to work if the weird wall is punching IN on your sector but not OUT to another.

  • Generale

    Tiny performance cleanup in G_ShowView

  • Generale

    Fix dumbass problem with r7463 that screwed up projectiles

    TerminX r7490 scritto il 5 apr 2019 Build 7490 Fix
  • Generale

    Patch from Fox adding SFLAG_NOWATERSECTOR, to prevent certain sprites from moving into water

    TerminX r7489 5 apr, 23:38 Build 7489 Engine
  • Generale

    More player clipping fixes

    TerminX r7488 5 apr, 23:38 Build 7489 Fix
  • Generale

    Update VS projects to the VS2019 platform toolset

    TerminX r7487 5 apr, 23:38 Build 7489
  • Generale

    We probably don't want to be bailing out here when handling a clipshape

    TerminX r7486 5 apr, 23:38 Build 7489
  • Generale

    Fix potential OOB memory access if the player's curr_weapon member is set out of range from CON

    TerminX r7485 5 apr, 23:38 Build 7489 FixCON
  • Generale

    Retire the original naive updatesector() and updatesectorz() in favor of the breadth-first versions

    TerminX r7484 5 apr, 23:38 Build 7489
  • Generale

    Fix player bumping their head on the ceiling during a jump... again...

    TerminX r7483 5 apr, 23:38 Build 7489 Fix
  • Generale

    Add updatesectorbreadthz(), change pushmove() to use updatesectorbreadth(), and modify updatesectorbreadth() to include the early inside_p() return regular updatesector() has

    TerminX r7482 5 apr, 23:38 Build 7489
  • Generale

    This seems to work a little better to allow the player to jump into places they expect to be able to jump into

    TerminX r7481 5 apr, 23:37 Build 7489
  • Generale

    Use updatesectorbreadth() in clipmove()

    TerminX r7480 5 apr, 23:37 Build 7489 Engine
  • Generale

    Minor cleanup for updatesectorbreadth()

    TerminX r7479 5 apr, 23:37 Build 7489
  • Generale

    const correctness for parameters passed to the updatesector family of functions

    TerminX r7478 5 apr, 23:37 Build 7489
  • Generale

    Use bitmap manipulation functions for "bitptr"

    TerminX r7477 5 apr, 23:37 Build 7489
  • Generale

    Minor cleanup of breadth-first search functions

    TerminX r7476 5 apr, 23:37 Build 7489
  • Generale

    Add simple bitmap manipulation functions

    TerminX r7475 5 apr, 23:37 Build 7489
  • Generale

    engine.cpp: lintersect(): use klabs() instead of abs()

    pogokeen r7474 5 apr, 13:41 Build 7474 Engine