EDuke32 Changelog Archivio non ufficiale

Cosa è cambiato in EDuke32, build per build

2.117 build · 8.866 commit · 25 autori · Ottobre 2009 – Agosto 2026

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Era SVN · r1519 – r8798 Era Git · voidpoint.io, da aprile 2020
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Luglio 2019

  • Generale

    Use corrected slope heights in getzrange() and pushmove()

    TerminX r7823 23 lug, 18:37 Build 7831
  • Generale

    Add getcorrectzsofslope()

    TerminX r7822 23 lug, 18:37 Build 7831
  • Generale

    Fix an issue where looping sound effects would play at full volume for a tic after playback began, regardless of distance to the sound

    TerminX r7821 23 lug, 18:37 Build 7831 Fix
  • Generale

    Promote divisor argument to tabledivide64 to int64_t and replace a couple of 64-bit divides in rintersect() and inflineintersect()

    TerminX r7820 23 lug, 18:37 Build 7831
  • Generale

    Minor _clang-format tweaks

    TerminX r7819 23 lug, 18:37 Build 7831
  • Generale

    Reorder #includes in build.cpp

    TerminX r7818 23 lug, 18:37 Build 7831
  • Generale

    update esv exts

    Hendricks266 r7817 21 lug, 20:24 Build 7817
  • Generale

    new special purpose gamevar flag

    Hendricks266 r7816 21 lug, 20:24 Build 7817 CON
  • Generale

    Don't lock out cheats in skill 4 if FURY

    Hendricks266 r7815 21 lug, 20:24 Build 7817
  • Generale

    This may be my worst commit ever.

    Hendricks266 r7814 19 lug, 02:49 Build 7814
  • Generale

    Fix warnings in sjson

    Hendricks266 r7813 19 lug, 02:49 Build 7814 Fix
  • Generale

    Add sjson to project

    Hendricks266 r7812 19 lug, 02:49 Build 7814
  • Generale

    Amend r7805

    TerminX r7811 18 lug, 20:14 Build 7811
    Mostra dettagli

    'Murica.

  • Generale

    Throw a warning when attempting to use CON_DEFINESOUND with a sound index that has already been defined

    TerminX r7810 18 lug, 18:49 Build 7810
  • Generale

    Fix mirrors in Polymer

    TerminX r7809 18 lug, 18:49 Build 7810 FixEngine
  • Generale

    Rename IONMAIDEN -> FURY

    TerminX r7808 18 lug, 18:49 Build 7810
  • Generale

    Try walldist + 8 instead of walldist << 1 in clipupdatesector()

    TerminX r7807 18 lug, 18:49 Build 7810
  • Generale

    Fix another bunch of improperly sized bitmap arrays

    TerminX r7806 18 lug, 18:49 Build 7810 Fix
  • Generale

    Add updatesectorneighbour() and updatesectorneighbourz() and make them accessible to CON to allow searching for nearby neighbouring sectors from a known sector.

    pogokeen r7805 18 lug, 18:46 Build 7810 EngineCON
    Mostra dettagli

    These updatesector counterparts are more performant for tasks that require determining whether nearby sectors exist at a point as they will not exhaustively search the map. This also leads to more correct behaviour when sectors are disjoint, as queries will breadth-first search neighbouring sectors rather than risk accidentally stumbling first across accomodating disjoint sectors.

  • Generale

    Expose the current episode and skill selection in ud.m_volume_number and ud.m_player_skill while in their respective menus

    Hendricks266 r7804 17 lug, 20:06 Build 7804
  • Generale

    Fix edge case where mirrors & TROR could interact and render over skyboxes in the classic software renderer

    pogokeen r7803 17 lug, 18:33 Build 7803 FixEngine
  • Generale

    Implement "usermap" music definition slot

    Hendricks266 r7802 17 lug, 18:25 Build 7802
  • Accept "." as meaning "do nothing to this slot"

    Hendricks266 r7801 17 lug, 18:25 Build 7802
  • Generale

    Print extern declaration when generating .cpp from .glsl

    Hendricks266 r7800 16 lug, 02:35 Build 7800
  • Generale

    Use std::numeric_limits instead of float.h

    Hendricks266 r7799 16 lug, 02:35 Build 7800
  • Generale

    polymost1Frag.glsl: Fix warning C7572: OpenGL requires extension names to begin with 'GL_'

    Hendricks266 r7798 16 lug, 01:38 Build 7798 FixEngine
  • Generale

    Tweak build process messages when building objects from .glsl files

    Hendricks266 r7797 16 lug, 01:38 Build 7798
  • Generale

    Fix compilation of linklist.h in C++11 mode with clang

    Hendricks266 r7796 16 lug, 01:38 Build 7798 Fix
  • Generale

    Tweak previous commit so clipmove takes precedence over getzrange

    Hendricks266 r7795 16 lug, 01:38 Build 7798 Engine
  • Generale

    Fix an OG Duke bug where projectiles would bounce off the tops of sprites instead of registering a hit

    Hendricks266 r7794 16 lug, 00:00 Build 7794 FixEngine
  • Generale

    Fix parallel build by switching to generating .obj files from .glsl files and treat the shader source as an externed global resolved at link time.

    pogokeen r7793 13 lug, 18:48 Build 7793 Fix
    Mostra dettagli

    Additionally, remove the no longer necessary shader generated headers folder from .gitignore

  • Generale

    Fix translucent masked wall sorting issue in Polymost

    TerminX r7792 13 lug, 14:26 Build 7792 FixEngine
  • Generale

    Voxel fix

    TerminX r7791 13 lug, 14:26 Build 7792 FixEngine
  • Generale

    Rename "autosaves" to "checkpoints" in menu

    TerminX r7790 13 lug, 14:26 Build 7792
  • Generale

    Fix stupid bug with sprite shadows in Polymost

    TerminX r7789 12 lug, 20:20 Build 7789 FixEngine
  • Generale

    Voxel fixes from Nuke

    TerminX r7788 12 lug, 20:20 Build 7789 FixEngine
  • Generale

    Fix issue with shader compilation

    Hendricks266 r7787 12 lug, 18:33 Build 7787 Fix
  • Generale

    Fix sequential GNUmakefile build

    Hendricks266 r7786 12 lug, 17:12 Build 7786 Fix
  • Generale

    Support separate .glsl shaders in Windows MSVC builds

    pogokeen r7785 12 lug, 01:44 Build 7786
  • Generale

    osdfuncs.cpp: fix OSD background sometimes not rendering with the correct gl state

    pogokeen r7784 12 lug, 01:44 Build 7786 FixEngine
  • Generale

    Support clamping in polymost1Frag.glsl and use it for sprites

    pogokeen r7783 12 lug, 01:44 Build 7786 Engine
  • Generale

    Separate out polymost1Frag and polymost1Vert shaders from polymost.cpp and add rules for building in the GNUmakefile.

    pogokeen r7782 12 lug, 01:44 Build 7786 Engine
    Mostra dettagli

    Additionally, git ignore the shader's generated headers folder.

  • Generale

    polymost.cpp: Adjust shaders to use texture2DGradARB() if available

    pogokeen r7781 12 lug, 01:44 Build 7786 Engine
  • Generale

    Fix volume slider bug introduced in r7773

    TerminX r7780 8 lug, 22:42 Build 7780 Fix
  • Generale

    QOL change: print save filename to console for manual savegames, too, not just ones generated through the script

    TerminX r7779 8 lug, 22:42 Build 7780
  • Generale

    Voxel fixes from Nuke.YKT

    TerminX r7778 8 lug, 22:42 Build 7780 FixEngine
  • Generale

    Don't attempt to animate sprites drawn as voxels by picnum

    TerminX r7777 8 lug, 22:42 Build 7780 Engine
  • Generale

    This is just syntax and formatting

    TerminX r7776 7 lug, 17:41 Build 7776
    Mostra dettagli

    No functional changes.

  • Generale

    Rename stupid structure member I probably named when I was high

    TerminX r7775 7 lug, 17:41 Build 7776
  • Generale

    Stop trying to make CTRL-ALT-DEL happen

    TerminX r7774 7 lug, 17:41 Build 7776
    Mostra dettagli

    It's not going to happen.