EDuke32 Changelog Archivio non ufficiale

Cosa è cambiato in EDuke32, build per build

2.117 build · 8.866 commit · 25 autori · Ottobre 2009 – Agosto 2026

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Stai vedendo il 2017 · selezionalo di nuovo per vedere tutti gli anni
Era SVN · r1519 – r8798 Era Git · voidpoint.io, da aprile 2020
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Luglio 2017 22 build · 103 commit

Build 6323

4 lug 2017 · 12 commit · 1 autore SVN
Apri la build
Mostra gli altri 7 commit di questa build

Giugno 2017 22 build · 171 commit

Build 6307

27 giu 2017 · 6 commit · 1 autore SVN
Apri la build
  • Generale

    Optimize getofs_viewtype for precision and speed.

    Hendricks266 r6307 27 giu, 04:01
  • Generale

    Add action viewtypes 12 (like 7 but not mirrored), 9, and 16.

    Hendricks266 r6306 27 giu, 04:01
  • Generale

    Templatize getofs_viewtype functions.

    Hendricks266 r6305 27 giu, 04:01
  • Generale

    When calculating which rotation to use for CON action viewtype 7, offset the frame intervals by 15 degrees instead of 22.5, clearly a copypaste error from viewtypes 5 or 8. Now these are properly centered.

    Hendricks266 r6304 27 giu, 04:01 CON
  • Generale

    Trailing whitespace.

    Hendricks266 r6303 27 giu, 04:01
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Build 6300

26 giu 2017 · 10 commit · 1 autore SVN
Apri la build
  • Generale

    Texcache cleanups. No longer allocates a 256 byte buffer for every cache entry's name.

    TerminX r6300 26 giu, 19:24
  • Generale

    scriptfile.[cpp|h] cleanups

    TerminX r6299 26 giu, 19:24
  • Generale

    Fix flickering text on the bonus screen. Derp.

    TerminX r6298 26 giu, 19:24 Fix
  • Generale

    OSD (console) cleanup

    TerminX r6297 26 giu, 19:24
  • Generale

    Inconsequential formatting

    TerminX r6296 26 giu, 19:24
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Build 6287

25 giu 2017 · 14 commit · 1 autore SVN
Apri la build
  • Generale

    When playing an IVF upgraded from an ANM and no sound list has been defined for the IVF, use the ANM's sound list by converting framerates.

    Hendricks266 r6287 25 giu, 04:24
  • Generale

    If an ANM is upgraded to an IVF, use the sounds defined for the .ivf if any have been.

    Hendricks266 r6286 25 giu, 04:24
  • Generale

    Replace sound_func function pointer parameter and associate functions for hardcoded ANMs with equivalent animsounds arrays.

    Hendricks266 r6285 25 giu, 04:24
  • Generale

    Let animsound value -1 stop all sounds.

    Hendricks266 r6284 25 giu, 04:24
  • Generale

    Game defs: Add sounds sub-token to cutscene token that functions identically to animsounds.

    Hendricks266 r6283 25 giu, 04:24
Mostra gli altri 9 commit di questa build

Build 6273

24 giu 2017 · 10 commit · 1 autore SVN
Apri la build
  • Generale

    More standalone stuff

    TerminX r6273 24 giu, 14:18
  • Generale

    Workaround for MSVC bug

    TerminX r6272 24 giu, 14:18 Fix
  • Generale

    Remove some Duke-specific screen displays from standalone builds

    TerminX r6271 24 giu, 14:18
  • Generale

    Fix command line help window in builds with the startup window disabled

    TerminX r6270 24 giu, 14:17 Fix
  • Generale

    Clean up command line parameter help text

    TerminX r6269 24 giu, 14:17
Mostra gli altri 5 commit di questa build

Build 6263

24 giu 2017 · 10 commit · 1 autore SVN
Apri la build
  • Generale

    Shrink the tilesiz vector to use int16_t members as the original arrays were.

    Hendricks266 r6263 24 giu, 02:21
  • CON

    Add EVENT_PRELOADGAME and EVENT_POSTLOADGAME.

    Hendricks266 r6262 24 giu, 02:21 CON
  • CON

    Add drawline256 and drawlinergb commands that call the internal functions used for the automap lines.

    Hendricks266 r6261 24 giu, 02:21 EngineCON
    Mostra dettagli

    drawline256 <x0> <y0> <x1> <y1> <index> drawlinergb <x0> <y0> <x1> <y1> <index> <rgb> The coordinates are xdim<<12/ydim<<12 based, not 320<<16x200<<16. <index> is a palette index, and for drawlinergb is used as a fallback in the software renderer. <rgb> is encoded the same as PROJ_FLASH_COLOR.

  • Generale

    Add internal drawlinergb function.

    Hendricks266 r6260 24 giu, 02:20
  • CON

    Add getclosestcol command, which finds the closest palette index given

    Hendricks266 r6259 24 giu, 02:20 CON
    Mostra dettagli

    getclosestcol <return> <color> <limit> <color> is encoded the same as PROJ_FLASH_COLOR. <limit> is the index of the last palette color that should be considered. Use 255 for the whole palette, 254 to exclude the transparent color, 239 to exclude Duke 3D's fullbrights, etc.

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Build 6248

23 giu 2017 · 6 commit · 2 autori SVN
Apri la build
  • Fix yoffset bouncing of face sprites with cstat 128.

    Hendricks266 r6248 23 giu, 02:17 FixEngine
  • Generale

    r6210 inadvertantly forced orientation bit 2 for internal gametext. Tidy up affected text.

    Hendricks266 r6247 23 giu, 02:17
  • Generale

    More misc small cleanups. DONT_BUILD.

    TerminX r6246 23 giu, 02:16
  • Generale

    :(

    TerminX r6245 23 giu, 02:16
  • Generale

    Misc cleanups, mostly const correctness

    TerminX r6244 23 giu, 02:16
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Build 6239

22 giu 2017 · 18 commit · 2 autori SVN
Apri la build
  • Generale

    Further reorganization of actor_t. BYTEVERSION bumped.

    TerminX r6239 22 giu, 20:59
  • Generale

    Make r_showfps 2 work a little bit better

    TerminX r6238 22 giu, 20:59
  • Generale

    Respect r_maxfps in menus and on startup/bonus/end screens

    TerminX r6237 22 giu, 20:59
  • Generale

    More minor optimizations. Breaks savegames.

    TerminX r6236 22 giu, 20:59
  • Generale

    Minor optimizations

    TerminX r6235 22 giu, 20:59
Mostra gli altri 13 commit di questa build

Build 6219

21 giu 2017 · 6 commit · 1 autore SVN
Apri la build
  • Don't cut off a row and/or column of texels when drawing floor-aligned sprites with odd dimensions.

    Hendricks266 r6219 21 giu, 06:47 Engine
  • Generale

    Add new tint flag 256, which always skips hightile when picking an image source.

    Hendricks266 r6218 21 giu, 06:46 Engine
  • Explicitly opt out of hicfindsubst falling back to pal 0 instead of checking against the reserved palnum range.

    Hendricks266 r6217 21 giu, 06:46
  • Generale

    Factor out hictinting array accesses.

    Hendricks266 r6216 21 giu, 06:46
  • Generale

    Create a new struct for hictinting that uses a uint16_t for flags.r

    Hendricks266 r6215 21 giu, 06:46
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Build 6213

20 giu 2017 · 4 commit · 1 autore SVN
Apri la build
  • Generale

    Add new userdef members gametext_tracking, mgametext_tracking, and menutext_tracking.

    Hendricks266 r6213 20 giu, 02:28
  • Generale

    Make internal gametext calls use MF_Bluefont fields in the menus and a newly introduced MF_BluefontGame elsewhere.

    Hendricks266 r6212 20 giu, 02:28
  • Generale

    Only use TEXT_GAMETEXTNUMHACK on internal gametext calls that benefit from it.

    Hendricks266 r6211 20 giu, 02:28
  • Generale

    Optimize all gametext calls.

    Hendricks266 r6210 20 giu, 02:28

Build 6209

19 giu 2017 · 18 commit · 1 autore SVN
Apri la build
  • Generale

    Make menutext use MF_Redfont fields.

    Hendricks266 r6209 19 giu, 16:07
  • Generale

    Optimize all menutext calls.

    Hendricks266 r6208 19 giu, 16:07
  • Generale

    Eliminate the RedfontGreen type and replace it with indentations (like "Apply Changes").

    Hendricks266 r6207 19 giu, 16:07
  • Generale

    Eliminate the RedfontBlue type and replace it with the Disabled or LookDisabled flags.

    Hendricks266 r6206 19 giu, 16:07
  • Generale

    Add a new MenuEntryFlag to make an option appear disabled but still work.

    Hendricks266 r6205 19 giu, 16:07
Mostra gli altri 13 commit di questa build

Build 6190

17 giu 2017 · 10 commit · 1 autore SVN
Apri la build
  • Generale

    Clean up warnings in standalone mode.

    Hendricks266 r6190 17 giu, 04:42
  • Generale

    Clean up gamefuncs in standalone mode.

    Hendricks266 r6189 17 giu, 04:42
  • Generale

    Don't print any warnings to the log if an unrecognized gamefunc is dispatched; this is expected and normal when they are renamed.

    Hendricks266 r6188 17 giu, 04:42
  • CON

    Add undefinegamefunc.

    Hendricks266 r6187 17 giu, 04:42 CON
  • Generale

    Remove an old hack from my menu system that upon closer inspection is no longer needed.

    Hendricks266 r6186 17 giu, 04:42
Mostra gli altri 5 commit di questa build