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Cosa è cambiato in EDuke32, build per build

2.117 build · 8.866 commit · 25 autori · Ottobre 2009 – Agosto 2026

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Era SVN · r1519 – r8798 Era Git · voidpoint.io, da aprile 2020
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Agosto 2021

  • Generale

    Update Nuked OPL3 to latest code

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    Includes performance improvements identified by icculus.

  • Generale

    Clean up stub parsing of game-side defs in the engine

    Hendricks266 a7e6571 scritto il 5 ago 2021 Build 9500 Engine
  • Remove leading period from startdir to fix a bug

    Dino Bollinger 54ac18b 5 ago, 13:03 Build 9498 Fix
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    With the leading period, the resulting path after Bcorrectfilename() is applied does not have a leading slash, causing the string comparison with the defined level filename to fail even if a usermap is part of an episode.

  • Plan B for commit b4f633d1, remove the conditional entirely

    Dino Bollinger 6e394dd 5 ago, 01:05 Build 9498 Engine
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    The previous attempt broke the window at the start of E1L3 of Duke3D. Whatever this was intended for doesn't work with animated maskwalls.

  • Search for usermaps/ folder in grp and zip files

  • Fix population of newgamecustom entries when visibility changes

    Dino Bollinger 2feec79 4 ago, 14:35 Build 9496 Fix
  • Always allow disabling vsync

    Dino Bollinger a3db609 scritto il 26 lug 2021 Build 9496 Engine
  • Fix crash due to oversight with mapinfo mapart

    Dino Bollinger 1b483cb 4 ago, 18:07 Build 9496 Fix
  • Extend mapinfo DEF command to support mapart token

    Dino Bollinger 23d7d55 scritto il 2 ago 2021 Build 9492 Engine
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    Usage: mapinfo { mapmd4 <md4sum> mapart "mapart/testart_XX.ART" } The specified path must end with the suffix "_XX.ART" (case-insensitive). The actual files need to be numbered from "_00.ART" to "_19.ART". Just like with maphacks, an md4 sum is required. This allows sharing the same per-map art between multiple levels.

  • correctly render 512px wide tiles in classic mode

    nukeykt fb789c0 scritto il 4 ago 2021 Build 9491 Engine
  • Fix ancient identical branch warning in the Polymer code

    Dino Bollinger b4f633d scritto il 31 lug 2021 Build 9490 FixEngine

Luglio 2021

Giugno 2021