EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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Showing 2019 · select it again to see every year
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Active filters: Year: 2019 Clear all

July 2019 34 builds · 122 commits

Build 7860

31 Jul 2019 · 6 commits · 1 author SVN
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  • General

    Apply "reset object trackers on savegame load" patch

    TerminX r7860 31 Jul, 23:50
  • General

    Wahhh, I'm MSVC and I cry about applying unary negation to a boolean

    TerminX r7859 31 Jul, 23:49
  • General

    Fix issue rendering TROR when the camera's z coordinate is right on the portal

    TerminX r7858 31 Jul, 23:49 FixEngine
  • General

    Another clipping fix

    TerminX r7857 31 Jul, 23:49 Fix
  • General

    Add sc_Space to I_AdvanceTrigger() and I_AdvanceTriggerClear()

    TerminX r7856 31 Jul, 23:49
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Build 7854

31 Jul 2019 · 4 commits · 1 author SVN
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  • General

    polymost_scansector(): avoid using a culling method not designed for voxels when handling 1-sided wall aligned sprites that have voxel replacements

    pogokeen r7854 31 Jul, 17:08 Engine
  • General

    Fix mixing offscreenrendering (render targets) and mirrors. Don't allow recursing beyond 1 level of mirroring through multiple levels of render targets.

    pogokeen r7853 31 Jul, 17:08 Fix
  • General

    Fix rendering skyboxes to a tile by altering renderSetTarget() & renderRestoreTarget() to set & reset xdim & ydim so that G_ShowView() can render while a render target is set,

    pogokeen r7852 31 Jul, 17:08 FixEngineCON
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    and additionally modifying G_SetupCamTile() to call EVENT_DISPLAYROOMSCAMERATILE after calling renderSetTarget()

  • General

    tilepacker.cpp: enclose macro substituted values in parenthesis

    pogokeen r7851 31 Jul, 17:07

Build 7847

26 Jul 2019 · 5 commits · 1 author SVN
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  • General

    Revise r7838 again

    TerminX r7847 26 Jul, 14:54
  • General

    Patch from Nuke.YKT to work around precision-based inaccuracy problems in Polymost TROR

    TerminX r7846 26 Jul, 14:54 Engine
  • General

    Add MERGE_NODES macro for Polymost... this will be used in the following commit

    TerminX r7845 26 Jul, 14:54 Engine
  • General

    Patch from Nuke.YKT to clip bunches to screen boundaries in Polymost

    TerminX r7844 26 Jul, 14:54 Engine
  • General

    Patch from Nuke.YKT to fix sloped floor and ceiling textures wiggling around in Polymost

    TerminX r7843 26 Jul, 14:54 FixEngine

Build 7842

24 Jul 2019 · 3 commits · 1 author SVN
Open build
  • General

    Revise r7838: one less dumbass typo

    TerminX r7842 24 Jul, 11:06 Fix
  • General

    Make it easier to jump into vents

    TerminX r7841 24 Jul, 11:06
  • General

    Remember to delete .esv.ext file when deleting .esv file itself

    TerminX r7840 24 Jul, 11:06

Build 7839

24 Jul 2019 · 1 commit · 1 author SVN
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  • General

    Automatic source file dependency generation for GNUmakefile

    TerminX r7839 24 Jul, 08:00
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    This automatically saves the dependencies used for a given object file during the first compilation, then uses the generated data for each subsequent compile to determine if the object needs to be rebuilt. Why? Because if I see one more warning about the C++ One Definition Rule, I'm going to fucking snap.

Build 7838

24 Jul 2019 · 3 commits · 1 author SVN
Open build
  • General

    Revise r7835: instead of not testing wall sprites, we'll just ignore the side blockers

    TerminX r7838 24 Jul, 05:56 Engine
  • General

    Move RCtrl keybind for gamefunc_Fire to slot 1 instead of 2

    TerminX r7837 24 Jul, 05:56
  • General

    Fix issue with the autorun key when resetting controls to defaults, and give gamefunc_Last_Used_Weapon a default key binding of X

    TerminX r7836 24 Jul, 05:56 Fix

Build 7835

24 Jul 2019 · 2 commits · 1 author SVN
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  • General

    Don't check clip objects for sprites in the keepaway() loop in clipmove()

    TerminX r7835 24 Jul, 03:56 Engine
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    This prevents some hilarious issues with deadly wall decorations. The "side blocker" clip lines that already exist for these sprites should already prevent the kinds of clipping issues this loop is intended to address, anyway.

  • General

    OK, this is just a bit too restrictive

    TerminX r7834 24 Jul, 03:56

Build 7831

23 Jul 2019 · 14 commits · 1 author SVN
Open build
  • General

    Clean up raytrace() and rename it to cliptrace()

    TerminX r7831 23 Jul, 18:38
  • General

    Allow reading vec3_whatever_t as vec2 directly

    TerminX r7830 23 Jul, 18:38
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    It's a union in a struct in a union in a struct. Oh god, what have I done.

  • General

    Additional clipmove() reworks

    TerminX r7829 23 Jul, 18:38 FixEngine
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    This fixes a LOT of clipping errors but needs thorough testing.

  • General

    Switch a few iterators in clipmove() from int to native_t

    TerminX r7828 23 Jul, 18:37 Engine
  • General

    clipmove() patch from Nuke.YKT:

    TerminX r7827 23 Jul, 18:37 Engine
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    "In some edge cases posx/y might be 'inside' of neighbor sector. I've added double check for this case"

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Build 7810

18 Jul 2019 · 6 commits · 2 authors SVN
Open build
  • General

    Throw a warning when attempting to use CON_DEFINESOUND with a sound index that has already been defined

    TerminX r7810 18 Jul, 18:49
  • General

    Fix mirrors in Polymer

    TerminX r7809 18 Jul, 18:49 FixEngine
  • General

    Rename IONMAIDEN -> FURY

    TerminX r7808 18 Jul, 18:49
  • General

    Try walldist + 8 instead of walldist << 1 in clipupdatesector()

    TerminX r7807 18 Jul, 18:49
  • General

    Fix another bunch of improperly sized bitmap arrays

    TerminX r7806 18 Jul, 18:49 Fix
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Build 7804

17 Jul 2019 · 1 commit · 1 author SVN
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  • General

    Expose the current episode and skill selection in ud.m_volume_number and ud.m_player_skill while in their respective menus

    Hendricks266 r7804 17 Jul, 20:06

Build 7803

17 Jul 2019 · 1 commit · 1 author SVN
Open build
  • General

    Fix edge case where mirrors & TROR could interact and render over skyboxes in the classic software renderer

    pogokeen r7803 17 Jul, 18:33 FixEngine

Build 7798

16 Jul 2019 · 4 commits · 1 author SVN
Open build
  • General

    polymost1Frag.glsl: Fix warning C7572: OpenGL requires extension names to begin with 'GL_'

    Hendricks266 r7798 16 Jul, 01:38 FixEngine
  • General

    Tweak build process messages when building objects from .glsl files

    Hendricks266 r7797 16 Jul, 01:38
  • General

    Fix compilation of linklist.h in C++11 mode with clang

    Hendricks266 r7796 16 Jul, 01:38 Fix
  • General

    Tweak previous commit so clipmove takes precedence over getzrange

    Hendricks266 r7795 16 Jul, 01:38 Engine