Build 2670
SVN-
General
Fix cheats giving inventory items and their events.
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actions prototype, not enabled even in the dev build.
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For Lunatic, we'll want to get rid of the t_data --> script indirections, since the latter will be no more. Thus, all parameters are saved in t_data directly. For the normal build, there are no changes, only stylistic tweaks.
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v7 engine support, event updates
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General
Fix A_CheckEnemyTile() returning 1 for "fixed" sprites (see r1913).
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Those sprites are usually decorative, and certainly not enemies!