EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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March 2016 6 builds · 48 commits

Build 5670

15 Mar 2016 · 1 commit · 1 author SVN
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  • General

    Make sprite tails and label borders purple if the sprite is blocking.

    TerminX r5670 15 Mar, 15:17 Engine

Build 5669

13 Mar 2016 · 19 commits · 1 author SVN
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  • General

    Fix Mapster32 sprite selection colors when using a tiles.cfg that defines tile groups using colors from the bright half of the original 16-color palette.

    TerminX r5669 13 Mar, 17:08 FixEngine
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    In layman's terms, this fixes the effect sprites flashing black in 2d mode.

  • General

    Minor change of scope of a couple variables. DONT_BUILD.

    TerminX r5668 13 Mar, 17:07
  • General

    Add .ssi to the list of file extensions loaded automatically when passing a directory with -game_dir

    TerminX r5667 13 Mar, 17:07
  • General

    Fix a bug where cvars of type CVAR_UINT couldn't be set to values larger than a signed int due to clamping by atoi/atol.

    TerminX r5666 13 Mar, 17:07 Fix
  • General

    Play DUKE_GETWEAPON6 in cheat menu

    TerminX r5665 13 Mar, 17:07
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Build 5650

7 Mar 2016 · 6 commits · 1 author SVN
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  • General

    Revert r5601 in its entirety. This fixes MIDI playback on Windows.

    Hendricks266 r5650 7 Mar, 03:22 Fix
  • Add one-bit alpha detection for hightile and model skins.

    Hendricks266 r5649 7 Mar, 03:22 Engine
  • Add r_texcompr 2, which compresses ART in addition to hightile.

    Hendricks266 r5648 7 Mar, 03:21 Engine
  • Add HICR_ARTIMMUNITY and DAMETH_ARTIMMUNITY, which currently function identically to NOTEXCOMPRESS and NODOWNSIZE combined, and are only used when:

    Hendricks266 r5647 7 Mar, 03:21 Engine
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    1. Using an ART tile 2. Using a hightile defined through the tilefromtexture "texture" subtoken 3. Using a hightile that, if downsized, will be smaller than the ART tile for that tilenum (tenuous)

  • General

    Nuke some troublesome default texcache setting detection/enforcement in game.c that looks redundant anyway.

    Hendricks266 r5646 7 Mar, 03:21
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February 2016 7 builds · 38 commits

Build 5643

28 Feb 2016 · 15 commits · 2 authors SVN
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  • Eliminate the need for separate manifests for 32-bit and 64-bit builds by specifying a wildcard for processorArchitecture attributes.

    Hendricks266 r5643 28 Feb, 22:34
  • Refactor all GL internal texture format decision making into uploadtexture().

    Hendricks266 r5642 28 Feb, 22:34 Engine
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    This directly achieves the following: * Eliminated codedup. * Recently introduced GL ES performance downsampling now applies to model skins. * Replaces the alpha/art format distinction with {RGB/no alpha, RGBA/one-bit alpha (ART transparency), RGBA/full alpha}. * Cleanly allows multiple fallback formats for each type. * Ready for further commits.

  • General

    Add BuildGLErrorCheck(), useful for debugging GL.

    Hendricks266 r5641 28 Feb, 22:34
  • Rename HICR_NOCOMPRESS to HICR_NODOWNSIZE, CACHEAD_NOCOMPRESS to CACHEAD_NODOWNSIZE, DAMETH_NOCOMPRESS to DAMETH_NODOWNSIZE, and HICR_NOSAVE to HICR_NOTEXCOMPRESS.

    Hendricks266 r5640 28 Feb, 22:34 Engine
  • Remove OS version guard. Unsupported versions will fail to run in the first place due to missing symbol errors.

    Hendricks266 r5639 28 Feb, 22:34
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Build 5606

1 Feb 2016 · 1 commit · 1 author SVN
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  • General

    Pause and resume sounds instead of just stopping them when opening menus or pausing the game.

    TerminX r5606 1 Feb, 22:39

Build 5605

1 Feb 2016 · 8 commits · 1 author SVN
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Show the other 3 commits in this build

January 2016 14 builds · 65 commits

Build 5595

27 Jan 2016 · 2 commits · 1 author SVN
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  • General

    Cheap hack to let Mapster32 read the visibility parameter from gamestartup when parsing the CONs for sound definitions.

    TerminX r5595 27 Jan, 02:06 Engine
  • General

    Fix switch/case regressions introduced in r5577.

    TerminX r5594 27 Jan, 02:06 Fix

Build 5593

26 Jan 2016 · 5 commits · 1 author SVN
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  • General

    Fix potential build failure when static inline G_CheckForSpace{Ceiling,Floor} are declared without namesdyn.h first being included.

    Hendricks266 r5593 26 Jan, 23:30 Fix
    Show details

    Exposed by lunatic_game.c when LUNATIC=1.

  • Fix unused-parameter warnings.

    Hendricks266 r5592 26 Jan, 23:30 Fix
  • Fix discarded-qualifiers warnings.

    Hendricks266 r5591 26 Jan, 23:30 Fix
  • Fix cast-qual warnings having to do with L_RunString.

    Hendricks266 r5590 26 Jan, 23:30 Fix
  • General

    Clean up some cvar definitions.

    Hendricks266 r5589 26 Jan, 23:30

Build 5588

26 Jan 2016 · 4 commits · 1 author SVN
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  • General

    "4 spaces originally

    TerminX r5588 26 Jan, 23:26
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    2 spaces now 0 idea how that even happened"

  • General

    Fix problem with C-CON sector and wall structure access. Oops.

    TerminX r5587 26 Jan, 23:16 FixEngineCON
  • General

    Minor cleanup. DONT_BUILD.

    TerminX r5586 26 Jan, 23:16
  • General

    Fix issue with the info message for toggling floor texture expansion bit in Mapster32 only reading the value from the sector's ceiling instead of what you were actually pointing at.

    TerminX r5585 26 Jan, 23:16 FixEngine

Build 5584

24 Jan 2016 · 2 commits · 2 authors SVN
Open build
  • General

    I still make off-by-one errors because I am a horrible programmer. :D

    TerminX r5584 24 Jan, 11:44
  • General

    Update scripts that make 7-Zip packages to enable solid archives for better compression. DONT_BUILD.

    Hendricks266 r5583 written 21 Jan 2016

Build 5548

10 Jan 2016 · 16 commits · 1 author SVN
Open build
  • General

    I'm either clever, or an idiot. Or both.

    TerminX r5548 10 Jan, 21:06
  • General

    Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr.

    TerminX r5547 10 Jan, 21:06 Fix
  • General

    Use XXH64 functions for editor undo/redo when building for 64-bit.

    TerminX r5546 10 Jan, 21:06
  • General

    Fix some ENet const issues. DONT_BUILD.

    TerminX r5545 10 Jan, 21:05 Fix
  • General

    Update ENet to v1.3.13. DONT_BUILD.

    TerminX r5544 10 Jan, 21:05
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