EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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August 2021

  • General

    Update Nuked OPL3 to latest code

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    Includes performance improvements identified by icculus.

  • General

    Clean up stub parsing of game-side defs in the engine

    Hendricks266 a7e6571 written 5 Aug 2021 Build 9500 Engine
  • Remove leading period from startdir to fix a bug

    Dino Bollinger 54ac18b 5 Aug, 13:03 Build 9498 Fix
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    With the leading period, the resulting path after Bcorrectfilename() is applied does not have a leading slash, causing the string comparison with the defined level filename to fail even if a usermap is part of an episode.

  • Plan B for commit b4f633d1, remove the conditional entirely

    Dino Bollinger 6e394dd 5 Aug, 01:05 Build 9498 Engine
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    The previous attempt broke the window at the start of E1L3 of Duke3D. Whatever this was intended for doesn't work with animated maskwalls.

  • Search for usermaps/ folder in grp and zip files

  • Fix population of newgamecustom entries when visibility changes

    Dino Bollinger 2feec79 4 Aug, 14:35 Build 9496 Fix
  • Always allow disabling vsync

    Dino Bollinger a3db609 written 26 Jul 2021 Build 9496 Engine
  • Fix crash due to oversight with mapinfo mapart

    Dino Bollinger 1b483cb 4 Aug, 18:07 Build 9496 Fix
  • Extend mapinfo DEF command to support mapart token

    Dino Bollinger 23d7d55 written 2 Aug 2021 Build 9492 Engine
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    Usage: mapinfo { mapmd4 <md4sum> mapart "mapart/testart_XX.ART" } The specified path must end with the suffix "_XX.ART" (case-insensitive). The actual files need to be numbered from "_00.ART" to "_19.ART". Just like with maphacks, an md4 sum is required. This allows sharing the same per-map art between multiple levels.

  • correctly render 512px wide tiles in classic mode

    nukeykt fb789c0 written 4 Aug 2021 Build 9491 Engine
  • Fix ancient identical branch warning in the Polymer code

    Dino Bollinger b4f633d written 31 Jul 2021 Build 9490 FixEngine

July 2021

June 2021