EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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April 2022

March 2022

  • List SF2 before ALSA in the menu, matching the order in soundcardnames

    NY00123 8c460c2 written 29 Mar 2022 Build 9984
  • add "cameraheight" cvar to control the player height

    TerminX d85e1d3 written 8 Mar 2022 Build 9983
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    Default for Duke3d is 40, and Shadow Warrior is 58.

  • fix broken USE_OPENGL=0 build

    TerminX 75abb29 written 16 Feb 2022 Build 9983 Fix
  • improve EDUKE32_PREDICT_FALSE usage in S_StopEnvSound() and S_ChangeSoundPitch()

    TerminX 0bb5a47 written 5 Mar 2022 Build 9983
  • these uses of EDUKE32_PREDICT_FALSE probably aren't helpful

    TerminX 1a291fa written 5 Mar 2022 Build 9983 Engine
  • change VM_IFELSE_MAGIC to just steal one bit from the translated bytecode instead of the whole range used for the encoded line numbers used for debugging

    TerminX f04a373 written 20 Mar 2022 Build 9983
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    This has the side effect of making branches show up w/ correct line numbers in VM instruction debug dumps. Needs testing!

  • Windows support for signal handler stuff

    TerminX 16eb78d written 10 Feb 2022 Build 9983
  • improve CON VM debug dump output

    TerminX a91e9f3 written 10 Feb 2022 Build 9983 CON
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    Replaces more or less useless offsets from script pointer with filename and line number and consolidates parameters passed to CON commands into the same line in the output.

  • remove dead OSD_FlushLog() function

    TerminX 89d57f7 written 10 Feb 2022 Build 9983 Engine
  • q16 wallvisible()

    TerminX b4fc89b written 10 Feb 2022 Build 9983 Engine
  • add debug vm_preempt cvar to control CON VM preemption by frame drawing

    TerminX 8964f51 written 10 Feb 2022 Build 9983 CON
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    This doesn't save to the .cfg because it's a tool for debugging and is not intended to be used as a user preference.

  • update to 8a7cf60c7af0153dca69c6f88a247a7220bd8003

    TerminX 2178962 written 10 Feb 2022 Build 9983
  • add projectile flags to CON default definitions

    TerminX 27d15fd written 8 Jan 2022 Build 9983 CON
  • send events to zero rumble after rumble period has elapsed

    TerminX eb412c9 written 7 Feb 2022 Build 9983 Engine
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    This shouldn't be necessary, but I got a report of the controller continuing to rumble indefinitely (even after terminating the game process)

  • General

    Update gamecontrollerdb.txt

    TerminX bf2e04b written 7 Feb 2022 Build 9983