EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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May 2013

  • General

    Properly handle shading models with traditional fog when r_usetileshades is also enabled.

    TerminX r3766 14 May, 19:20 Build 3768
  • General

    Rename gltexinvalidateall to gltexinvalidatetype and add an enum for the two currently accepted values, INVALIDATE_ALL and INVALIDATE_ART

    TerminX r3765 14 May, 19:20 Build 3768
  • General

    Get rid of that old model occlusion checking hack I wrote for Polymost years ago. I actually didn't know this was still in EDuke32... it's one of the worst things I've ever written. :p

    TerminX r3764 14 May, 19:19 Build 3764 Engine
  • General

    A bit more work on the Polymost shade table mode (r_usetileshades)

    TerminX r3763 14 May, 19:19 Build 3764 Engine
  • General

    Remove deleted md4 library related files from the Visual Studio project

    TerminX r3762 14 May, 19:18 Build 3764
  • General

    Add an experimental shading mode to Polymost for .art tiles, in which extra textures are allocated for each shade level based on the classic mode shade tables. Enable with r_usetileshades 1 (disabled by default). This uses a lot of memory and is still very WIP (a lot of the shading is completely wrong at this point).

    TerminX r3761 14 May, 19:18 Build 3764 FixEngine
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    Also, further refactor texcache code.

  • General

    Fix issue with Polymer checkbox in startup window, as reported at http://forums.duke4.net/topic/2961-paper-cuts-minor-bugs-and-annoyances/page__view__findpost__p__158208

    TerminX r3760 14 May, 19:17 Build 3764 FixEngine
  • General

    Remove md4 library, since we aren't using it anywhere anymore

    TerminX r3759 14 May, 19:17 Build 3764
  • General

    WIP texture cache refactoring

    TerminX r3758 14 May, 19:17 Build 3764
  • General

    Add some new cvar flags to handle cvars that need to invalidate textures or reset the video mode after modifying

    TerminX r3757 14 May, 19:16 Build 3764
  • General

    Remove code disabled by #ifdef OBSOLETE_RENDMODES

    TerminX r3756 14 May, 19:15 Build 3764
  • General

    Classic rotatesprite: fix second assertion failure documented in prev. commit.

    Helixhorned r3755 12 May, 11:51 Build 3755 Fix
  • General

    Classic rotatesprite: add assertion failing with DNF mod, comment another.

    Helixhorned r3754 12 May, 11:51 Build 3755
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    Among other things, rotatesprite doesn't cope well with large zoom values. Two assertions are added that guard qinterpolatedown16short() calls: in the failing case, they would write outside the destination arrays. Another (existing) assertion is commented a little and like for the first, instructions are given how to reproduce its failure.

  • sync rotatesprite* with CON.

    Helixhorned r3753 12 May, 11:51 Build 3755 CON
  • General

    a.m32: rotatesprite testing.

    Helixhorned r3752 12 May, 11:51 Build 3755 Engine
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    Variables dt_* are defined. If dt_t (tile number) is >=0 that tile is drawn using 'rotatespritea'.

  • don't save sector[].wallnum, signal last wall of sector in point2.

    Helixhorned r3751 12 May, 11:51 Build 3755 Engine
  • General

    build.c: fix strcpy() with overlapping arguments.

    Helixhorned r3750 12 May, 11:51 Build 3755 Fix
  • General

    Clean up some build.c code.

    Helixhorned r3749 12 May, 11:51 Build 3755
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    - factored out: tweak_sboardfilename(), menuselect_try_findlast() - quickloading a map now doesn't require loading one first - the usual

  • General

    premap.c: remove a missed unused variable.

    Helixhorned r3748 10 May, 05:31 Build 3748
  • make 'corruptcheck tryfix ?' (or '??') not require c. number range.

    Helixhorned r3747 10 May, 05:31 Build 3748 FixEngine
  • for some nextwall/nextsector corruptions, suggest making wall white.

    Helixhorned r3746 10 May, 05:31 Build 3748 FixEngine
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    Selected by writing e.g. 'corruptcheck tryfix 1-14 ??' in the console. Like with the first alternative, the corruption numbers / range (here, 1-14) must be given.

  • General

    Mapster32 corruptcheck: on nextsector/nextwall oob, suggest making wall white.

    Helixhorned r3745 10 May, 05:31 Build 3748 FixEngine
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    ... in the auto-correction. Also, - make two similar corruptions level 5 (wallptr oob, wallptr+wallnum oob). - in drawscreen_drawwall(), do a more strict bound check, not only >=0.

  • General

    Mapster32 corruptcheck: if some members out of MAX bounds, signal level 5.

    Helixhorned r3744 10 May, 05:31 Build 3748 FixEngine
  • General

    Tweak r3681 to obtain the same behavior in the pre-r3681 undefined behavior case.

    Helixhorned r3743 10 May, 05:31 Build 3748
    Show details

    That is, assume that switch(DYNAMICTILEMAP(-1)) (which is an oob access and thus undefined behavior) gets us to the 'default:' label.

  • General

    Ignore ART mapping for TILE_ANIM, which is dynamically populated by the game

    Plagman r3742 9 May, 00:22 Build 3742
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    during ANM playback.

  • Hook ART mapping to rotatesprite.

    Plagman r3741 7 May, 23:53 Build 3741 Engine
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    The visibility calculation relies on the distance, which might not be entirely accurate in rotatesprite, so maybe it'll be too dark in some cases.

  • Make ART mapping work with any number of shade offsets (eg. BLOOD pal)

    Plagman r3740 7 May, 23:18 Build 3740 Engine
  • General

    Revert to spherical shading; it's not like you could look up in classic anyway.

    Plagman r3739 7 May, 22:03 Build 3739 Fix
  • General

    Fix interaction between ART mapping and lighting.

    Plagman r3738 7 May, 22:03 Build 3739 Fix
  • General

    Finish Polymer cancer mode and enable by default.

    Plagman r3737 7 May, 00:48 Build 3737 FixEngine
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    TODO: figure out wtf is wrong with rotatesprite, linear filtering.

  • reading of map-text prototype.

    Helixhorned r3736 6 May, 12:43 Build 3736 Fix
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    Also fixes a couple of oversights (introduced) with the saving.

  • General

    Factor out four instances of duplicate code into append_ext_UNSAFE().

  • move readintostr() into defs_common.lua, fix an oversight.

    Helixhorned r3734 6 May, 12:43 Build 3736 Fix
  • first prototype of map-text saving.

  • make on-disk gamearray footer contain non-printable chars.

    Helixhorned r3732 6 May, 12:43 Build 3736 CON
    Show details

    Also, allow writing userdefs[].auto_run.

  • General

    Map-int VX: rearrange members so that ceiling* and floor* are contiguous.

  • General

    MSVC build fix

    TerminX r3730 6 May, 11:46 Build 3730 Fix
  • General

    New Polymer feature: shitty mode.

    Plagman r3729 5 May, 20:12 Build 3729 Engine
  • General

    Fix Makefile fuckery.

    Plagman r3728 5 May, 20:12 Build 3729 Fix
  • General

    osd.c: Fix OSD_StripColors() with empty input string.

    Helixhorned r3727 4 May, 09:36 Build 3727 Fix
  • fix oob read of frame buffer when leftmost vline has a mirror.

    Helixhorned r3726 4 May, 09:36 Build 3727 Fix
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    In the mirror reversing code, get rid of the padding. This may produce seams, but they appear to be extremely transient and shouldn't be noticeable. In game.c, add a debugging compilation switch DEBUG_MIRRORS_ONLY.

  • allow overriding the optimization level with debugging builds.

  • General

    Fix one more 1<<31 calculation, remove one unneeded cast.

    Helixhorned r3724 4 May, 09:36 Build 3727 Fix
  • General

    I am not a smart man. Fix startup window hangs with grpinfo files.

    TerminX r3723 1 May, 11:49 Build 3723 Fix
  • General

    Fix model HUD weapons not showing in Polymer, introduced in r3717.

    Helixhorned r3722 1 May, 10:42 Build 3722 FixEngine
  • optimize background 'rainbow' drawing in use for editor/debug.

    Show details

    Also, draw it at shade 18 and don't use fullbright colors.

  • do not pass $(STDCPPLIB) to final eduke32/mapster32 linking step.

    Helixhorned r3720 1 May, 10:42 Build 3722 Engine
  • clean up mirror drawing code.

    Show details

    No functional changes, but a (commented out) debug line for an oob read of the frame buffer when the mirror covers the whole screen is inserted.

April 2013

  • General

    Fix GTK build

    TerminX r3718 30 Apr, 11:51 Build 3718 Fix
  • General

    Fix two bugs found by Clang's undefined behavior sanitizer.

    Helixhorned r3717 29 Apr, 12:24 Build 3717 Fix
    Show details

    - Return early from drawsprite_classic() if tspr->owner if oob. Commonize that check between renderers into bad_tspr(). - Make the BIT() macro a left-shift of the *unsigned* number 1, preventing expansion to (1<<31).