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2021.10.08.Log1953.txt

📄SVN 📅2021-10-08 💾574 B 0 Entry parsate BUILD FIX
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commit 964c0b56ae0df4730013d5f79d0b0897f09654f1
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Fri Oct 8 02:10:53 2021 -0700

    Revert "engine: make floor sprites clip a little more like floors"
    
    This reverts commit 81f7c71be52e6f23b526f1b4f534fde47bd9667b.
    
    clipmove() really needs concrete indication of a moving point's starting floor height for this optimization to work correctly, and inferring that ourselves without it being explicitly passed in isn't something that would work.

See https://voidpoint.io/terminx/eduke32 for more details.