Detail
2021.08.16.Log1929.txt
No SVN revisions parsed. Raw content is shown below.
Raw Content
commit 7ea7ebc7d6671cf44f9dc2b3e904cce500478f69
Author: Pierre-Loup A. Griffais <git@plagman.net>
Date: Mon Aug 16 15:17:13 2021 -0700
engine: polymer: 'fix' texture scale on relative floors
Classic relative scaling apparently had some numerical artifacts related
to length of firstwall. Cribbing the logic added in 6fc6b7d5 in Polymost
along with bumping the precision of the intermediate terms seems to make
it line up fully. Rooftop floor in E1L1 and surrounding ledges are good
test cases for this.
commit 58b10f68775cf1840465ac0c0b7856b7c6efc18c
Author: Pierre-Loup A. Griffais <git@plagman.net>
Date: Sat Aug 14 14:28:11 2021 -0700
engine: polymer: fix angle precision with sector relative tile alignment
See https://voidpoint.io/terminx/eduke32 for more details.