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2021.07.05.Log1910.txt
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commit 73aac5b2dab38a28ec9d81c3f164a96d245aa8e6
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date: Mon Jul 5 23:33:34 2021 +0200
Duke3D: Disable midi driver menu items when music is off
Changing the values while the music is off is not supposed
to be possible. Disable the menu items for consistency.
commit b10f9112e1558582358a8a7ef208f830134a0a72
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date: Mon Jul 5 22:18:43 2021 +0200
Engine: Fix problems when changing renderer after having seen a mirror
If the player saw a mirror at some point while playing in Polymer,
his view would get messed up on changing renderer. This fixes that.
Fixes terminx/eduke32#49 and terminx/eduke32#50
commit 1c63be27cf75872113b005cb5232b0e04797fe16
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date: Tue Jul 6 22:25:30 2021 +0200
Duke3D: Do not spawn the dummyplayer sprite when standing on TROR water
Fixes terminx/eduke32#76 and terminx/eduke32#91
commit 1d13a4d4cc1705030be4e764e7cffe8dfe9fe29c
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date: Tue Jul 6 08:47:29 2021 +0200
Duke3D: Fix bug that prevents active enemies from crushing the player
Fixes terminx/eduke32#53
commit 0289282230298c0ded09703319c7815d289a94ee
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date: Tue Jul 6 16:25:42 2021 +0200
Duke3D: Fix usermap not reloading properly after opening newgame menu
Fixes terminx/eduke32#63
commit d89344059c8a98ba68c6290757c617fd70663e48
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date: Tue Jul 6 21:55:03 2021 +0200
Duke3D: Fix ST 30 sectors playing the wrong sound after save load
Fixes terminx/eduke32#75
commit f4ec044ea0c3b38ee2d992c5e9589e24e850911e
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date: Tue Jul 6 20:15:43 2021 +0200
Duke3D: Fix GTK window searching wrong path for custom game directories
Also made it respect the user_profiles_disabled file.
Fixes terminx/eduke32#73
See https://voidpoint.io/terminx/eduke32 for more details.