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2020.08.16.Log1857.txt

📄SVN 📅2020-08-16 💾1.009 B 0 Entry parsate BUILD FIX
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commit f21351f06867b3d294f018992da63565687777b1
Author: Jordon Moss <mossj32@gmail.com>
Date:   Sun Aug 16 23:47:49 2020 -0300

    mapster32/build: Make AlignWalls_ not a partially broken, cryptic mess. Correctly aligns textures of any size now.

commit 4c1d40cc3864680a548f6ebf7de444e1aaa3f5e3
Author: Jordon Moss <mossj32@gmail.com>
Date:   Tue Aug 11 19:15:21 2020 -0300

    engine: Implement tileflags member of picanm, and added support for new flag: TILEFLAGS_TRUENPOT, that allows you to enable true non-power-of-two texture support per-tile.
    
    (Fixes classic's buggy tiling and panning behaviour and bypasses the emulation of it in Polymost)

commit 281d494394429558137329f131f76d164dee7ee1
Author: Jordon Moss <mossj32@gmail.com>
Date:   Tue Aug 11 19:10:25 2020 -0300

    engine: Enable non-power-of-two wall support in classic renderer. (Doesn't do anything yet without either a new map format, or upcoming TILEFLAGS_TRUENPOT).

See https://voidpoint.io/terminx/eduke32 for more details.