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2020.03.16.Log1762.txt

📄SVN 📅2020-03-16 💾2,6 KB 10 Entry parsate CON FIX

Revision r8761

Fix GCC 9.3.0 signedness warning

Revision r8760

Add file selector for choosing which .sf2 bank to use

This also adds a menu option for OPL3 stereo mode. Windows MME output device selection is probably next (this can already be done through the  console).

Revision r8759

Stylistic changes to driver_winmm

This changes the code formatting and style of driver_winmm to better match our style guidelines.

Revision r8758

Move a couple things around in the audiolib headers so we can access them from the game code

Revision r8757

The most minor of audiolib cleanups

Revision r8756

Fix swinging doors not automatically closing anymore after rebounding if they hit a player or actor when trying to close

Revision r8755

More SF2 work

Now automatically detects a .sf2 file placed in the game directory if the mus_sf2_bank cvar is unset.

Revision r8754

Clamp SF2 sustain and attenuation

Revision r8753

Remove deleted file from VS project, must have been missed when the file was actually deleted from the repo

Revision r8752

sf2 synthesizer WIP

Patch from Nuke.YKT.
Contenuto Raw
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r8762 | terminx | 2020-03-16 20:19:46 -0700 (Mon, 16 Mar 2020) | 1 line

GCC 9.3.0 Windows build fix
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r8761 | terminx | 2020-03-16 20:19:42 -0700 (Mon, 16 Mar 2020) | 1 line

Fix GCC 9.3.0 signedness warning
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r8760 | terminx | 2020-03-16 20:19:39 -0700 (Mon, 16 Mar 2020) | 3 lines

Add file selector for choosing which .sf2 bank to use

This also adds a menu option for OPL3 stereo mode. Windows MME output device selection is probably next (this can already be done through the  console).
------------------------------------------------------------------------
r8759 | terminx | 2020-03-16 20:19:33 -0700 (Mon, 16 Mar 2020) | 3 lines

Stylistic changes to driver_winmm

This changes the code formatting and style of driver_winmm to better match our style guidelines.
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r8758 | terminx | 2020-03-16 20:19:28 -0700 (Mon, 16 Mar 2020) | 1 line

Move a couple things around in the audiolib headers so we can access them from the game code
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r8757 | terminx | 2020-03-16 20:19:24 -0700 (Mon, 16 Mar 2020) | 1 line

The most minor of audiolib cleanups
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r8756 | terminx | 2020-03-16 20:19:19 -0700 (Mon, 16 Mar 2020) | 1 line

Fix swinging doors not automatically closing anymore after rebounding if they hit a player or actor when trying to close
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r8755 | terminx | 2020-03-16 20:19:15 -0700 (Mon, 16 Mar 2020) | 3 lines

More SF2 work

Now automatically detects a .sf2 file placed in the game directory if the mus_sf2_bank cvar is unset.
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r8754 | terminx | 2020-03-16 20:19:10 -0700 (Mon, 16 Mar 2020) | 1 line

Clamp SF2 sustain and attenuation
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r8753 | terminx | 2020-03-16 20:19:06 -0700 (Mon, 16 Mar 2020) | 1 line

Remove deleted file from VS project, must have been missed when the file was actually deleted from the repo
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r8752 | terminx | 2020-03-16 20:19:02 -0700 (Mon, 16 Mar 2020) | 3 lines

sf2 synthesizer WIP

Patch from Nuke.YKT.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.