Revision r8640
This lets the player jump into the vents in DUKEDC3.MAP Since this is Duke3D, I'm sure this change breaks something else.
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This lets the player jump into the vents in DUKEDC3.MAP Since this is Duke3D, I'm sure this change breaks something else.
Re-enable ignoring 256 units of curb when clipping against ceilings This fixes getting stuck on tiny lips created by sloppy slopes in the undersized vents in DUKEDC3.MAP.
Bump clang-format ColumnLimit to 165
Rename ZOFFSET1 to ACTOR_FLOOR_OFFSET and use ACTOR_MAXFALLINGZVEL in several places where it should have been used
Fix for E1L1 dumpster fire issue
Fix a couple of forward declarations
This isn't really necessary
Avoid overflow in clipmove()
Steamworks fix
Functionally useless commit that only renames function pointers in winbits.cpp
Print HRESULT value directly when DwmGetCompositionTimingInfo() fails, because "Unknown error" turned out to be a pretty useless error string.
------------------------------------------------------------------------ r8641 | terminx | 2020-02-11 01:22:00 -0800 (Tue, 11 Feb 2020) | 1 line Macros for a couple hardcoded values ------------------------------------------------------------------------ r8640 | terminx | 2020-02-11 01:21:56 -0800 (Tue, 11 Feb 2020) | 3 lines This lets the player jump into the vents in DUKEDC3.MAP Since this is Duke3D, I'm sure this change breaks something else. ------------------------------------------------------------------------ r8639 | terminx | 2020-02-11 01:21:52 -0800 (Tue, 11 Feb 2020) | 3 lines Re-enable ignoring 256 units of curb when clipping against ceilings This fixes getting stuck on tiny lips created by sloppy slopes in the undersized vents in DUKEDC3.MAP. ------------------------------------------------------------------------ r8638 | terminx | 2020-02-11 01:21:48 -0800 (Tue, 11 Feb 2020) | 1 line Bump clang-format ColumnLimit to 165 ------------------------------------------------------------------------ r8637 | terminx | 2020-02-11 01:21:44 -0800 (Tue, 11 Feb 2020) | 1 line Rename ZOFFSET1 to ACTOR_FLOOR_OFFSET and use ACTOR_MAXFALLINGZVEL in several places where it should have been used ------------------------------------------------------------------------ r8636 | terminx | 2020-02-11 01:21:40 -0800 (Tue, 11 Feb 2020) | 1 line Fix for E1L1 dumpster fire issue ------------------------------------------------------------------------ r8635 | terminx | 2020-02-11 01:21:36 -0800 (Tue, 11 Feb 2020) | 1 line Fix a couple of forward declarations ------------------------------------------------------------------------ r8634 | terminx | 2020-02-11 01:21:32 -0800 (Tue, 11 Feb 2020) | 1 line This isn't really necessary ------------------------------------------------------------------------ r8633 | terminx | 2020-02-11 01:21:28 -0800 (Tue, 11 Feb 2020) | 1 line Avoid overflow in clipmove() ------------------------------------------------------------------------ r8632 | terminx | 2020-02-11 01:21:24 -0800 (Tue, 11 Feb 2020) | 1 line Steamworks fix ------------------------------------------------------------------------ r8631 | terminx | 2020-02-11 01:21:20 -0800 (Tue, 11 Feb 2020) | 1 line Functionally useless commit that only renames function pointers in winbits.cpp ------------------------------------------------------------------------ r8630 | terminx | 2020-02-11 01:21:15 -0800 (Tue, 11 Feb 2020) | 1 line Print HRESULT value directly when DwmGetCompositionTimingInfo() fails, because "Unknown error" turned out to be a pretty useless error string. ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.