Revision r8453
SW: Remove unconditional inclusion of winbits.h from game.cpp
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SW: Remove unconditional inclusion of winbits.h from game.cpp
Makefile: Add USE_SSE2 option for 32-bit x86 and default it to off This option might not exist forever, but for now entropy is preserved.
Audiolib: Re-add DemandFeed Backported from PCExhumed.
Audiolib: Add MV_PlayRAW Backported from NBlood.
Audiolib: Add MV_GetFrequency Backported from PCExhumed.
Bump MAXPSKYTILES to 16 Backported from NBlood.
Pass -1 to ExtShowSectorData and ExtShowWallData as a sentinel instead of 0 Backported from NBlood.
Avoid shadowed variable in dorotatesprite Backported from PCExhumed.
Move MAXVOXMIPS and voxoff from engine.cpp to build.h Backported from NBlood.
Factor out int to float conversion in getshadefactor Backported from PCExhumed.
Add sectorhighlight variable Backported from NBlood.
Improve accuracy of sepldist when one dimension is zero Backported from Rednukem.
Add polymostcenterhoriz variable Backported from NBlood.
Expose defaultspritecstat variable Backported from NBlood.
Expose hitscangoal variable Backported from NBlood.
Expose tileUpdatePicSiz function Backported from NBlood.
Expose klistaddentry function Backported from NBlood.
Fix the interpretation of old-format PALETTE.DAT Backported from PCExhumed.
Use kopen4loadfrommod when opening ART files Backported from NBlood.
Make use of blackcol variable when drawing the OSD background Backported from PCExhumed.
Expose blackcol variable, containing the palette index closest to #000000 Backported from PCExhumed.
Remove arbitrary check on numshades == 32 Backported from PCExhumed.
SDLayer: Change location of keySetState calls Backported from NBlood.
Move kopen4loadfrommod to the engine Backported from NBlood.
Baselayer: Add keyGetScan and keyFlushScans Backported from NBlood.
Add a z coordinate parameter to Analyze/AnimateSprites Backported from NBlood.
Audiolib: Change callbackval from uint32_t to intptr_t Backported from NBlood.
------------------------------------------------------------------------ r8454 | hendricks266 | 2019-12-18 01:32:16 -0800 (Wed, 18 Dec 2019) | 1 line Fix rotatesprite widescreen pinning in 5:4 ------------------------------------------------------------------------ r8453 | hendricks266 | 2019-12-18 01:32:12 -0800 (Wed, 18 Dec 2019) | 1 line SW: Remove unconditional inclusion of winbits.h from game.cpp ------------------------------------------------------------------------ r8452 | hendricks266 | 2019-12-18 01:32:09 -0800 (Wed, 18 Dec 2019) | 3 lines Makefile: Add USE_SSE2 option for 32-bit x86 and default it to off This option might not exist forever, but for now entropy is preserved. ------------------------------------------------------------------------ r8451 | hendricks266 | 2019-12-18 01:32:06 -0800 (Wed, 18 Dec 2019) | 3 lines Audiolib: Re-add DemandFeed Backported from PCExhumed. ------------------------------------------------------------------------ r8450 | hendricks266 | 2019-12-18 01:32:01 -0800 (Wed, 18 Dec 2019) | 3 lines Audiolib: Add MV_PlayRAW Backported from NBlood. ------------------------------------------------------------------------ r8449 | hendricks266 | 2019-12-18 01:31:57 -0800 (Wed, 18 Dec 2019) | 3 lines Audiolib: Add MV_GetFrequency Backported from PCExhumed. ------------------------------------------------------------------------ r8448 | hendricks266 | 2019-12-18 01:31:53 -0800 (Wed, 18 Dec 2019) | 3 lines Bump MAXPSKYTILES to 16 Backported from NBlood. ------------------------------------------------------------------------ r8447 | hendricks266 | 2019-12-18 01:31:50 -0800 (Wed, 18 Dec 2019) | 3 lines Pass -1 to ExtShowSectorData and ExtShowWallData as a sentinel instead of 0 Backported from NBlood. ------------------------------------------------------------------------ r8446 | hendricks266 | 2019-12-18 01:31:46 -0800 (Wed, 18 Dec 2019) | 3 lines Avoid shadowed variable in dorotatesprite Backported from PCExhumed. ------------------------------------------------------------------------ r8445 | hendricks266 | 2019-12-18 01:31:43 -0800 (Wed, 18 Dec 2019) | 3 lines Move MAXVOXMIPS and voxoff from engine.cpp to build.h Backported from NBlood. ------------------------------------------------------------------------ r8444 | hendricks266 | 2019-12-18 01:31:39 -0800 (Wed, 18 Dec 2019) | 3 lines Factor out int to float conversion in getshadefactor Backported from PCExhumed. ------------------------------------------------------------------------ r8443 | hendricks266 | 2019-12-18 01:31:35 -0800 (Wed, 18 Dec 2019) | 3 lines Add sectorhighlight variable Backported from NBlood. ------------------------------------------------------------------------ r8442 | hendricks266 | 2019-12-18 01:31:32 -0800 (Wed, 18 Dec 2019) | 3 lines Improve accuracy of sepldist when one dimension is zero Backported from Rednukem. ------------------------------------------------------------------------ r8441 | hendricks266 | 2019-12-18 01:31:28 -0800 (Wed, 18 Dec 2019) | 3 lines Add polymostcenterhoriz variable Backported from NBlood. ------------------------------------------------------------------------ r8440 | hendricks266 | 2019-12-18 01:31:25 -0800 (Wed, 18 Dec 2019) | 3 lines Expose defaultspritecstat variable Backported from NBlood. ------------------------------------------------------------------------ r8439 | hendricks266 | 2019-12-18 01:31:21 -0800 (Wed, 18 Dec 2019) | 3 lines Expose hitscangoal variable Backported from NBlood. ------------------------------------------------------------------------ r8438 | hendricks266 | 2019-12-18 01:31:17 -0800 (Wed, 18 Dec 2019) | 3 lines Expose tileUpdatePicSiz function Backported from NBlood. ------------------------------------------------------------------------ r8437 | hendricks266 | 2019-12-18 01:31:13 -0800 (Wed, 18 Dec 2019) | 3 lines Expose klistaddentry function Backported from NBlood. ------------------------------------------------------------------------ r8436 | hendricks266 | 2019-12-18 01:31:10 -0800 (Wed, 18 Dec 2019) | 3 lines Fix the interpretation of old-format PALETTE.DAT Backported from PCExhumed. ------------------------------------------------------------------------ r8435 | hendricks266 | 2019-12-18 01:31:06 -0800 (Wed, 18 Dec 2019) | 3 lines Use kopen4loadfrommod when opening ART files Backported from NBlood. ------------------------------------------------------------------------ r8434 | hendricks266 | 2019-12-18 01:31:03 -0800 (Wed, 18 Dec 2019) | 3 lines Make use of blackcol variable when drawing the OSD background Backported from PCExhumed. ------------------------------------------------------------------------ r8433 | hendricks266 | 2019-12-18 01:30:59 -0800 (Wed, 18 Dec 2019) | 3 lines Expose blackcol variable, containing the palette index closest to #000000 Backported from PCExhumed. ------------------------------------------------------------------------ r8432 | hendricks266 | 2019-12-18 01:30:53 -0800 (Wed, 18 Dec 2019) | 3 lines Remove arbitrary check on numshades == 32 Backported from PCExhumed. ------------------------------------------------------------------------ r8431 | hendricks266 | 2019-12-18 01:30:49 -0800 (Wed, 18 Dec 2019) | 3 lines SDLayer: Change location of keySetState calls Backported from NBlood. ------------------------------------------------------------------------ r8430 | hendricks266 | 2019-12-18 01:30:45 -0800 (Wed, 18 Dec 2019) | 3 lines Move kopen4loadfrommod to the engine Backported from NBlood. ------------------------------------------------------------------------ r8429 | hendricks266 | 2019-12-18 01:30:41 -0800 (Wed, 18 Dec 2019) | 3 lines Baselayer: Add keyGetScan and keyFlushScans Backported from NBlood. ------------------------------------------------------------------------ r8428 | hendricks266 | 2019-12-18 01:30:35 -0800 (Wed, 18 Dec 2019) | 3 lines Add a z coordinate parameter to Analyze/AnimateSprites Backported from NBlood. ------------------------------------------------------------------------ r8427 | hendricks266 | 2019-12-18 01:30:28 -0800 (Wed, 18 Dec 2019) | 3 lines Audiolib: Change callbackval from uint32_t to intptr_t Backported from NBlood. ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.