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2019.08.14.Log1660.txt

📄SVN 📅2019-08-14 💾963 B 2 Entry parsate BUILD FIX

Revision r8002

This timing stuff actually works

It doesn't help when it turns out the compiler is broken and implementing std::chrono::high_resolution_clock as something that only counts in ms instead of properly aliasing it to std::chrono::steady_clock!

Revision r8001

Call A_GetZLimits() for sprites in the map at load time
Contenuto Raw
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r8003 | terminx | 2019-08-14 07:26:53 -0700 (Wed, 14 Aug 2019) | 1 line

This should be enough for SDL controller hotplug support but I haven't tested it
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r8002 | terminx | 2019-08-14 07:26:48 -0700 (Wed, 14 Aug 2019) | 3 lines

This timing stuff actually works

It doesn't help when it turns out the compiler is broken and implementing std::chrono::high_resolution_clock as something that only counts in ms instead of properly aliasing it to std::chrono::steady_clock!
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r8001 | terminx | 2019-08-14 07:26:42 -0700 (Wed, 14 Aug 2019) | 1 line

Call A_GetZLimits() for sprites in the map at load time
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