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2019.07.12.Log1592.txt

📄SVN 📅2019-07-12 💾1,5 KB 5 Entry parsate BUILD FIX

Revision r7785

Support separate .glsl shaders in Windows MSVC builds

Revision r7784

osdfuncs.cpp: fix OSD background sometimes not rendering with the correct gl state

Revision r7783

Support clamping in polymost1Frag.glsl and use it for sprites

Revision r7782

Separate out polymost1Frag and polymost1Vert shaders from polymost.cpp and add rules for building in the GNUmakefile.
Additionally, git ignore the shader's generated headers folder.

Revision r7781

polymost.cpp: Adjust shaders to use texture2DGradARB() if available
Contenuto Raw
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r7786 | hendricks266 | 2019-07-12 17:12:46 -0700 (Fri, 12 Jul 2019) | 1 line

Fix sequential GNUmakefile build
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r7785 | pogokeen | 2019-07-12 01:44:46 -0700 (Fri, 12 Jul 2019) | 1 line

Support separate .glsl shaders in Windows MSVC builds
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r7784 | pogokeen | 2019-07-12 01:44:43 -0700 (Fri, 12 Jul 2019) | 1 line

osdfuncs.cpp: fix OSD background sometimes not rendering with the correct gl state
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r7783 | pogokeen | 2019-07-12 01:44:40 -0700 (Fri, 12 Jul 2019) | 1 line

Support clamping in polymost1Frag.glsl and use it for sprites
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r7782 | pogokeen | 2019-07-12 01:44:36 -0700 (Fri, 12 Jul 2019) | 2 lines

Separate out polymost1Frag and polymost1Vert shaders from polymost.cpp and add rules for building in the GNUmakefile.
Additionally, git ignore the shader's generated headers folder.
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r7781 | pogokeen | 2019-07-12 01:44:32 -0700 (Fri, 12 Jul 2019) | 1 line

polymost.cpp: Adjust shaders to use texture2DGradARB() if available
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