Revision r7488
More player clipping fixes
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More player clipping fixes
Update VS projects to the VS2019 platform toolset
We probably don't want to be bailing out here when handling a clipshape
Fix potential OOB memory access if the player's curr_weapon member is set out of range from CON
Retire the original naive updatesector() and updatesectorz() in favor of the breadth-first versions
Fix player bumping their head on the ceiling during a jump... again...
Add updatesectorbreadthz(), change pushmove() to use updatesectorbreadth(), and modify updatesectorbreadth() to include the early inside_p() return regular updatesector() has
This seems to work a little better to allow the player to jump into places they expect to be able to jump into
Use updatesectorbreadth() in clipmove()
Minor cleanup for updatesectorbreadth()
const correctness for parameters passed to the updatesector family of functions
Use bitmap manipulation functions for "bitptr"
Minor cleanup of breadth-first search functions
Add simple bitmap manipulation functions
------------------------------------------------------------------------ r7489 | terminx | 2019-04-05 23:38:31 -0700 (Fri, 05 Apr 2019) | 1 line Patch from Fox adding SFLAG_NOWATERSECTOR, to prevent certain sprites from moving into water ------------------------------------------------------------------------ r7488 | terminx | 2019-04-05 23:38:26 -0700 (Fri, 05 Apr 2019) | 1 line More player clipping fixes ------------------------------------------------------------------------ r7487 | terminx | 2019-04-05 23:38:22 -0700 (Fri, 05 Apr 2019) | 1 line Update VS projects to the VS2019 platform toolset ------------------------------------------------------------------------ r7486 | terminx | 2019-04-05 23:38:17 -0700 (Fri, 05 Apr 2019) | 1 line We probably don't want to be bailing out here when handling a clipshape ------------------------------------------------------------------------ r7485 | terminx | 2019-04-05 23:38:14 -0700 (Fri, 05 Apr 2019) | 1 line Fix potential OOB memory access if the player's curr_weapon member is set out of range from CON ------------------------------------------------------------------------ r7484 | terminx | 2019-04-05 23:38:10 -0700 (Fri, 05 Apr 2019) | 1 line Retire the original naive updatesector() and updatesectorz() in favor of the breadth-first versions ------------------------------------------------------------------------ r7483 | terminx | 2019-04-05 23:38:04 -0700 (Fri, 05 Apr 2019) | 1 line Fix player bumping their head on the ceiling during a jump... again... ------------------------------------------------------------------------ r7482 | terminx | 2019-04-05 23:38:00 -0700 (Fri, 05 Apr 2019) | 1 line Add updatesectorbreadthz(), change pushmove() to use updatesectorbreadth(), and modify updatesectorbreadth() to include the early inside_p() return regular updatesector() has ------------------------------------------------------------------------ r7481 | terminx | 2019-04-05 23:37:57 -0700 (Fri, 05 Apr 2019) | 1 line This seems to work a little better to allow the player to jump into places they expect to be able to jump into ------------------------------------------------------------------------ r7480 | terminx | 2019-04-05 23:37:53 -0700 (Fri, 05 Apr 2019) | 1 line Use updatesectorbreadth() in clipmove() ------------------------------------------------------------------------ r7479 | terminx | 2019-04-05 23:37:46 -0700 (Fri, 05 Apr 2019) | 1 line Minor cleanup for updatesectorbreadth() ------------------------------------------------------------------------ r7478 | terminx | 2019-04-05 23:37:42 -0700 (Fri, 05 Apr 2019) | 1 line const correctness for parameters passed to the updatesector family of functions ------------------------------------------------------------------------ r7477 | terminx | 2019-04-05 23:37:38 -0700 (Fri, 05 Apr 2019) | 1 line Use bitmap manipulation functions for "bitptr" ------------------------------------------------------------------------ r7476 | terminx | 2019-04-05 23:37:32 -0700 (Fri, 05 Apr 2019) | 1 line Minor cleanup of breadth-first search functions ------------------------------------------------------------------------ r7475 | terminx | 2019-04-05 23:37:22 -0700 (Fri, 05 Apr 2019) | 1 line Add simple bitmap manipulation functions ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.