Revision r7436
This should fix most of the remaining issues with projectiles colliding with ledges they shouldn't be hitting
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This should fix most of the remaining issues with projectiles colliding with ledges they shouldn't be hitting
Allow disabling undo in editor 3d mode from cfg file
Replace some individual assignments of structure members with whole structure assignments
Polymost voxel rendering VBO patch from Nuke
------------------------------------------------------------------------ r7437 | terminx | 2019-03-19 10:10:21 -0700 (Tue, 19 Mar 2019) | 1 line Bump MAXCLIPNUM to 3072 because IM was still hitting it with 2048 ------------------------------------------------------------------------ r7436 | terminx | 2019-03-19 10:10:17 -0700 (Tue, 19 Mar 2019) | 1 line This should fix most of the remaining issues with projectiles colliding with ledges they shouldn't be hitting ------------------------------------------------------------------------ r7435 | terminx | 2019-03-19 10:10:13 -0700 (Tue, 19 Mar 2019) | 1 line Allow disabling undo in editor 3d mode from cfg file ------------------------------------------------------------------------ r7434 | terminx | 2019-03-19 10:10:08 -0700 (Tue, 19 Mar 2019) | 1 line Replace some individual assignments of structure members with whole structure assignments ------------------------------------------------------------------------ r7433 | terminx | 2019-03-19 10:10:04 -0700 (Tue, 19 Mar 2019) | 1 line Polymost voxel rendering VBO patch from Nuke ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.