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2018.04.04.Log1426.txt

📄SVN 📅2018-04-04 💾3,0 KB 14 Entry parsate BUILD FIX

Revision r6804

Guards

Revision r6803

Minor png writer fixups

Revision r6802

More EDUKE32_STANDALONE guards

Revision r6801

Add some missing files to the VS project

Revision r6800

Re-arrange some of the hard-coded stuff in A_Spawn(). Just re-organizations, no changes to the blocks that moved.

Revision r6799

More EDUKE32_STANDALONE guarding. Next commit will merge some of the guarded blocks together for simplicity.

Revision r6798

#ifndef EDUKE32_STANDALONE guard a bunch of hardcoded behavior

Revision r6797

#if guard unncessary mouse position check with SDL2

Revision r6796

Optimize A_RadiusDamage()

Revision r6795

Redundant return

Revision r6794

Branchless sectorofwall_internal()

Revision r6793

Fix hitradius performance when affecting tons of walls

Revision r6792

Sound cleanup. Eliminates on-demand loading of sounds--all sounds are cached before level load.

Revision r6791

Save/load cache1d size from config
Contenuto Raw
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r6805 | terminx | 2018-04-04 14:06:07 -0700 (Wed, 04 Apr 2018) | 1 line

Build fixes, oops
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r6804 | terminx | 2018-04-04 13:48:15 -0700 (Wed, 04 Apr 2018) | 1 line

Guards
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r6803 | terminx | 2018-04-04 13:48:10 -0700 (Wed, 04 Apr 2018) | 1 line

Minor png writer fixups
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r6802 | terminx | 2018-04-04 13:48:05 -0700 (Wed, 04 Apr 2018) | 1 line

More EDUKE32_STANDALONE guards
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r6801 | terminx | 2018-04-04 13:48:00 -0700 (Wed, 04 Apr 2018) | 1 line

Add some missing files to the VS project
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r6800 | terminx | 2018-04-04 13:47:55 -0700 (Wed, 04 Apr 2018) | 1 line

Re-arrange some of the hard-coded stuff in A_Spawn(). Just re-organizations, no changes to the blocks that moved.
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r6799 | terminx | 2018-04-04 13:47:48 -0700 (Wed, 04 Apr 2018) | 1 line

More EDUKE32_STANDALONE guarding. Next commit will merge some of the guarded blocks together for simplicity.
------------------------------------------------------------------------
r6798 | terminx | 2018-04-02 15:00:44 -0700 (Mon, 02 Apr 2018) | 1 line

#ifndef EDUKE32_STANDALONE guard a bunch of hardcoded behavior
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r6797 | terminx | 2018-04-02 15:00:38 -0700 (Mon, 02 Apr 2018) | 1 line

#if guard unncessary mouse position check with SDL2
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r6796 | terminx | 2018-04-02 15:00:33 -0700 (Mon, 02 Apr 2018) | 1 line

Optimize A_RadiusDamage()
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r6795 | terminx | 2018-04-02 15:00:28 -0700 (Mon, 02 Apr 2018) | 1 line

Redundant return
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r6794 | terminx | 2018-04-02 15:00:23 -0700 (Mon, 02 Apr 2018) | 1 line

Branchless sectorofwall_internal()
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r6793 | terminx | 2018-04-02 15:00:17 -0700 (Mon, 02 Apr 2018) | 1 line

Fix hitradius performance when affecting tons of walls
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r6792 | terminx | 2018-04-02 15:00:11 -0700 (Mon, 02 Apr 2018) | 1 line

Sound cleanup. Eliminates on-demand loading of sounds--all sounds are cached before level load.
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r6791 | terminx | 2018-04-02 15:00:05 -0700 (Mon, 02 Apr 2018) | 1 line

Save/load cache1d size from config
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.