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2016.02.13.Log1209.txt

📄SVN 📅2016-02-13 💾2,3 KB 10 Parsed entries FIX

Revision r5627

Fix CON_IFCUTSCENE

Revision r5626

Fix anim definition problem

Revision r5625

Android crap. DONT_BUILD.

Revision r5624

Add some debug assertions for the hash table stuff.

Revision r5623

Fix https://forums.duke4.net/topic/8450-

Revision r5622

Remove -fno-lto-odr-type-merging, turns out it's an obscure option that isn't enabled in the synthesis toolchain. Oh well.

Revision r5621

Add support for changing the refresh rate in SDL builds. Should also fix non-SDL builds.

Revision r5620

Android build fix. DONT_BUILD.

Revision r5619

Update Android Makefile with new source files

Revision r5618

Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c
Raw Content
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r5628 | terminx | 2016-02-13 19:49:38 -0800 (Sat, 13 Feb 2016) | 1 line

Fix animsounds
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r5627 | terminx | 2016-02-13 13:06:34 -0800 (Sat, 13 Feb 2016) | 1 line

Fix CON_IFCUTSCENE
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r5626 | terminx | 2016-02-13 13:06:31 -0800 (Sat, 13 Feb 2016) | 1 line

Fix anim definition problem
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r5625 | terminx | 2016-02-13 13:06:28 -0800 (Sat, 13 Feb 2016) | 1 line

Android crap. DONT_BUILD.
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r5624 | terminx | 2016-02-13 13:06:21 -0800 (Sat, 13 Feb 2016) | 1 line

Add some debug assertions for the hash table stuff.
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r5623 | terminx | 2016-02-13 13:06:18 -0800 (Sat, 13 Feb 2016) | 1 line

Fix https://forums.duke4.net/topic/8450-
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r5622 | terminx | 2016-02-13 13:06:15 -0800 (Sat, 13 Feb 2016) | 1 line

Remove -fno-lto-odr-type-merging, turns out it's an obscure option that isn't enabled in the synthesis toolchain. Oh well.
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r5621 | terminx | 2016-02-13 13:06:12 -0800 (Sat, 13 Feb 2016) | 1 line

Add support for changing the refresh rate in SDL builds. Should also fix non-SDL builds.
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r5620 | terminx | 2016-02-13 13:06:06 -0800 (Sat, 13 Feb 2016) | 1 line

Android build fix. DONT_BUILD.
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r5619 | terminx | 2016-02-13 13:06:03 -0800 (Sat, 13 Feb 2016) | 1 line

Update Android Makefile with new source files
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r5618 | terminx | 2016-02-13 13:05:57 -0800 (Sat, 13 Feb 2016) | 1 line

Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c
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