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2015.11.14.Log1180.txt

📄SVN 📅2015-11-14 💾2,4 KB 6 Entry parsate BUILD FIX

Revision r5429

Mapster32: honor "blocking color" declared with DEF 'spritecol' et al.

Meaning tilegroup's 'colors' directive.

Also, to the packaged tiles.cfg, add a description of how to emulate the
earlier Mapster32 sprite coloring for one tile group.

Revision r5428

Mapster32: in a.m32, draw color info ("set showpal 1") more informatively.

- draw ticks above the palette "ruler"
- draw all editor colors (colors in editorcolor[])

Revision r5427

Mapster32: introduce DEF command "2dcolidxrange <col> <idx> <idxend>".

<col> is the editorcolor[] starting index
<idx> is the actual color index start
<idxend> is the actual color index end

So, editor colors from <col> onward will be mapped to
[<idx> .. min(<idxend>, 255)].

Takes precedence over '2dcol'.

Revision r5426

Mapster32: in drawscreen_drawsprite(), "sprite[j]." -> "spr->".

Also a similar stylistic tweak in parsetilegroups().

Revision r5425

Mapster32: formatting changes around 2D sprite/wall color code.

Revision r5424

Fix POLYMER=0 build. DONT_BUILD.
Contenuto Raw
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r5430 | helixhorned | 2015-11-14 15:41:00 -0800 (Sat, 14 Nov 2015) | 7 lines

Mapster32: changes to aid getting the old color scheme (by customizing).

- bump MAX_TILE_GROUP_ENTRIES to MAXUSERTILES
- in loadtilegroups(), only assign a tile color if it wasn't already
  assigned
- allow "hidden" tile groups by omitting the hotkey
- Tweak the description added to tiles.cfg
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r5429 | helixhorned | 2015-11-14 15:40:59 -0800 (Sat, 14 Nov 2015) | 6 lines

Mapster32: honor "blocking color" declared with DEF 'spritecol' et al.

Meaning tilegroup's 'colors' directive.

Also, to the packaged tiles.cfg, add a description of how to emulate the
earlier Mapster32 sprite coloring for one tile group.
------------------------------------------------------------------------
r5428 | helixhorned | 2015-11-14 15:40:58 -0800 (Sat, 14 Nov 2015) | 4 lines

Mapster32: in a.m32, draw color info ("set showpal 1") more informatively.

- draw ticks above the palette "ruler"
- draw all editor colors (colors in editorcolor[])
------------------------------------------------------------------------
r5427 | helixhorned | 2015-11-14 15:40:57 -0800 (Sat, 14 Nov 2015) | 10 lines

Mapster32: introduce DEF command "2dcolidxrange <col> <idx> <idxend>".

<col> is the editorcolor[] starting index
<idx> is the actual color index start
<idxend> is the actual color index end

So, editor colors from <col> onward will be mapped to
[<idx> .. min(<idxend>, 255)].

Takes precedence over '2dcol'.
------------------------------------------------------------------------
r5426 | helixhorned | 2015-11-14 15:40:56 -0800 (Sat, 14 Nov 2015) | 3 lines

Mapster32: in drawscreen_drawsprite(), "sprite[j]." -> "spr->".

Also a similar stylistic tweak in parsetilegroups().
------------------------------------------------------------------------
r5425 | helixhorned | 2015-11-14 15:40:54 -0800 (Sat, 14 Nov 2015) | 1 line

Mapster32: formatting changes around 2D sprite/wall color code.
------------------------------------------------------------------------
r5424 | helixhorned | 2015-11-14 11:54:27 -0800 (Sat, 14 Nov 2015) | 1 line

Fix POLYMER=0 build. DONT_BUILD.
------------------------------------------------------------------------
See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.