Revision r5356
Defs: Fix a bug with the tilefromtexture { texture } subtoken, where alphacut was interpreted in an inverse fashion, generally causing hightile textures defined this way to appear completely transparent.
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Defs: Fix a bug with the tilefromtexture { texture } subtoken, where alphacut was interpreted in an inverse fashion, generally causing hightile textures defined this way to appear completely transparent.
C-CON: Correct handling of size-zero gamearrays: Prevent a crash upon loading a savegame containing them, and allow resizearray to zero.
C-CON: Fix a harmless "Internal compiler error" warning when using quick structure access on userdef.
CON: Add "defstate" token which functions identically as in M32script: synonymous with CON's "state" only at top-level (when defining a state). Useful for syntax highlighting.
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r5357 | hendricks266 | 2015-09-23 23:32:01 -0700 (Wed, 23 Sep 2015) | 1 line
Defs: Clean up the animtilerange token so that it is possible to specify backward animations in the logical tile1 > tile2 way.
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r5356 | hendricks266 | 2015-09-23 23:31:58 -0700 (Wed, 23 Sep 2015) | 1 line
Defs: Fix a bug with the tilefromtexture { texture } subtoken, where alphacut was interpreted in an inverse fashion, generally causing hightile textures defined this way to appear completely transparent.
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r5355 | hendricks266 | 2015-09-23 23:31:55 -0700 (Wed, 23 Sep 2015) | 1 line
C-CON: Correct handling of size-zero gamearrays: Prevent a crash upon loading a savegame containing them, and allow resizearray to zero.
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r5354 | hendricks266 | 2015-09-23 23:31:52 -0700 (Wed, 23 Sep 2015) | 1 line
C-CON: Fix a harmless "Internal compiler error" warning when using quick structure access on userdef.
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r5353 | hendricks266 | 2015-09-23 23:31:44 -0700 (Wed, 23 Sep 2015) | 1 line
CON: Add "defstate" token which functions identically as in M32script: synonymous with CON's "state" only at top-level (when defining a state). Useful for syntax highlighting.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.