Revision r3812
LunaCON: implement dragpoint, clipmove*; fix gamearray serialization.
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LunaCON: implement dragpoint, clipmove*; fix gamearray serialization.
Engine: don't extern 'clipmovetraceboxnum', add a new func. clipmovex() instead. The 'x' is for "extended", since its last arg is a switch of whether to disable sliding. Use that from gameexec.c.
C-CON: fix 'copy' on 64-bit archs.
LunaCON standalone: don't try default path on file-not-found for root names.
For DNCOORDS display, add current sprite count and #inserted sprites / last sec. Only in debugging builds.
Lunatic: fix restoring of tables. Also add savegame.lua which I forgot!
LunaCON: partially sync with r3803, link with lpeg.a (update to LPeg 0.12). For pre-1.3 CONs, determining the older script version with gamestartup and/or definelevelname is not implemented.
LunaCON: fix qsprintf, add test code for GAMEVAR_{NODEFAULT,NORESET} flags.
LunaCON: Add -Wall option and sector[].*bunch, warn on some NYI gamevar flags. ------------------------------------------------------------------------
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r3813 | helixhorned | 2013-05-24 06:54:39 -0700 (Fri, 24 May 2013) | 3 lines
Lunatic: -Wchained-loadactor option for LunaCON, clear errors on restart.
The last only in release builds.
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r3812 | helixhorned | 2013-05-24 06:54:37 -0700 (Fri, 24 May 2013) | 1 line
LunaCON: implement dragpoint, clipmove*; fix gamearray serialization.
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r3811 | helixhorned | 2013-05-24 06:54:36 -0700 (Fri, 24 May 2013) | 4 lines
Engine: don't extern 'clipmovetraceboxnum', add a new func. clipmovex() instead.
The 'x' is for "extended", since its last arg is a switch of whether to disable
sliding. Use that from gameexec.c.
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r3810 | helixhorned | 2013-05-24 06:54:34 -0700 (Fri, 24 May 2013) | 1 line
C-CON: fix 'copy' on 64-bit archs.
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r3809 | helixhorned | 2013-05-24 06:54:33 -0700 (Fri, 24 May 2013) | 1 line
LunaCON standalone: don't try default path on file-not-found for root names.
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r3808 | helixhorned | 2013-05-24 06:54:32 -0700 (Fri, 24 May 2013) | 3 lines
For DNCOORDS display, add current sprite count and #inserted sprites / last sec.
Only in debugging builds.
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r3807 | helixhorned | 2013-05-24 06:54:30 -0700 (Fri, 24 May 2013) | 1 line
Lunatic: fix restoring of tables. Also add savegame.lua which I forgot!
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r3806 | helixhorned | 2013-05-24 06:54:29 -0700 (Fri, 24 May 2013) | 4 lines
LunaCON: partially sync with r3803, link with lpeg.a (update to LPeg 0.12).
For pre-1.3 CONs, determining the older script version with gamestartup and/or
definelevelname is not implemented.
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r3805 | helixhorned | 2013-05-24 06:54:27 -0700 (Fri, 24 May 2013) | 1 line
LunaCON: fix qsprintf, add test code for GAMEVAR_{NODEFAULT,NORESET} flags.
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r3804 | helixhorned | 2013-05-24 06:54:25 -0700 (Fri, 24 May 2013) | 1 line
LunaCON: Add -Wall option and sector[].*bunch, warn on some NYI gamevar flags.
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