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2012.09.08.Log0606.txt

📄SVN 📅2012-09-08 💾2,6 KB 8 Parsed entries CON FIX

Revision r3008

Replace most other literal SEs/STs by symbolic enumeration values.

Have fun researching Duke3D's hardcoded weirdness!!!

Revision r3007

Clean up some timing-related code.

- duke3d.h: comment the timing marcos a bit more
- factor out smoothratio calculation
- (TICRATE/TICSPERFRAME) --> REALGAMETICSPERSEC

Revision r3006

New OSD cmd: demo <demonum or demofile>, starting one instantly from the menu.

Also, correct some comments made in the demo source made earlier. Oops.

Revision r3005

Move enum cheatindex_t from game.c to game.h and use its values in osdcmds.c.

Revision r3004

OSD command 'map': entering a name with a '*' wildcard lists those that match.

A new function maybe_append_ext() is added to common.c and used in the handling
of the -d<demo.edm> cmdline parameter and the 'map' OSD command with one
non-wildcard arg.  (It's slightly different from the way the extension was
maybe-appended previously.)

Revision r3003

Make demos be named edemoXXX.edm, XXX ranging from 000 to 999.

Also, don't stop playback cycling at the 10th demo and show the demo
number when beginning to record one.

Revision r3002

Fix entering the game from within a demo, but don't enable it.

Revision r3001

demo.c: minor cleanup; comment the G_PlaybackDemo() a little.
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Raw Content
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r3009 | helixhorned | 2012-09-08 15:18:47 -0700 (Sat, 08 Sep 2012) | 1 line

STHELP.HLP/SEHELP.HLP: reference SE11 and ST23 from each other.
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r3008 | helixhorned | 2012-09-08 15:18:44 -0700 (Sat, 08 Sep 2012) | 3 lines

Replace most other literal SEs/STs by symbolic enumeration values.

Have fun researching Duke3D's hardcoded weirdness!!!
------------------------------------------------------------------------
r3007 | helixhorned | 2012-09-08 15:18:40 -0700 (Sat, 08 Sep 2012) | 5 lines

Clean up some timing-related code.

- duke3d.h: comment the timing marcos a bit more
- factor out smoothratio calculation
- (TICRATE/TICSPERFRAME) --> REALGAMETICSPERSEC
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r3006 | helixhorned | 2012-09-08 15:18:37 -0700 (Sat, 08 Sep 2012) | 3 lines

New OSD cmd: demo <demonum or demofile>, starting one instantly from the menu.

Also, correct some comments made in the demo source made earlier. Oops.
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r3005 | helixhorned | 2012-09-08 15:18:34 -0700 (Sat, 08 Sep 2012) | 1 line

Move enum cheatindex_t from game.c to game.h and use its values in osdcmds.c.
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r3004 | helixhorned | 2012-09-08 15:18:31 -0700 (Sat, 08 Sep 2012) | 6 lines

OSD command 'map': entering a name with a '*' wildcard lists those that match.

A new function maybe_append_ext() is added to common.c and used in the handling
of the -d<demo.edm> cmdline parameter and the 'map' OSD command with one
non-wildcard arg.  (It's slightly different from the way the extension was
maybe-appended previously.)
------------------------------------------------------------------------
r3003 | helixhorned | 2012-09-08 15:18:28 -0700 (Sat, 08 Sep 2012) | 4 lines

Make demos be named edemoXXX.edm, XXX ranging from 000 to 999.

Also, don't stop playback cycling at the 10th demo and show the demo
number when beginning to record one.
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r3002 | helixhorned | 2012-09-08 15:18:26 -0700 (Sat, 08 Sep 2012) | 1 line

Fix entering the game from within a demo, but don't enable it.
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r3001 | helixhorned | 2012-09-08 15:18:22 -0700 (Sat, 08 Sep 2012) | 1 line

demo.c: minor cleanup; comment the G_PlaybackDemo() a little.
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