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2012.07.06.Log0570.txt

📄SVN 📅2012-07-06 💾1,3 KB 3 Parsed entries BUILD FIX

Revision r2807

Classic: hook up non-power-of-two ysize wall/mask drawing in asm builds, too.

Revision r2806

Classic: add {,m,t}vlineasm1nonpow2, currently unreferenced from high-level drawing.

Revision r2805

Classic-noasm: fix drawing of walls and maskwalls with non-pow2 y size tiles.

Related to that, it looks like out-of-bounds accesses when drawing such walls/
maskwalls or *sprites* are fixed, too.  Sprites still show a stray lines on some
occasions, but Valgrind doesn't complain then.
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r2808 | helixhorned | 2012-07-06 04:27:52 -0700 (Fri, 06 Jul 2012) | 4 lines

Add description for 'remap' to mapster32.cfg, add 'setstartpos' to a.m32.

The latter is commented out, since it has to be *compiled* with
script_expertmode enabled.
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r2807 | helixhorned | 2012-07-06 04:27:49 -0700 (Fri, 06 Jul 2012) | 1 line

Classic: hook up non-power-of-two ysize wall/mask drawing in asm builds, too.
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r2806 | helixhorned | 2012-07-06 04:27:46 -0700 (Fri, 06 Jul 2012) | 1 line

Classic: add {,m,t}vlineasm1nonpow2, currently unreferenced from high-level drawing.
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r2805 | helixhorned | 2012-07-06 04:26:24 -0700 (Fri, 06 Jul 2012) | 5 lines

Classic-noasm: fix drawing of walls and maskwalls with non-pow2 y size tiles.

Related to that, it looks like out-of-bounds accesses when drawing such walls/
maskwalls or *sprites* are fixed, too.  Sprites still show a stray lines on some
occasions, but Valgrind doesn't complain then.
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