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2012.02.27.Log0455.txt

📄SVN 📅2012-02-27 💾627 B 1 Parsed entries BUILD

Revision r2390

Significantly speed up non-power-of-two floor sprite texture mapping functions.

(Classic renderer). We don't need 64-bit integers; also use the nice
asm version of divscale32() if possible.
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r2391 | helixhorned | 2012-02-27 11:40:28 -0800 (Mon, 27 Feb 2012) | 1 line

Make 'dommxoverlay' and 'beforedrawrooms' static in engine.c.
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r2390 | helixhorned | 2012-02-27 11:40:01 -0800 (Mon, 27 Feb 2012) | 4 lines

Significantly speed up non-power-of-two floor sprite texture mapping functions.

(Classic renderer). We don't need 64-bit integers; also use the nice
asm version of divscale32() if possible.
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