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2012.01.27.Log0424.txt

📄SVN 📅2012-01-27 💾2,1 KB 6 Parsed entries BUILD FIX

Revision r2289

In Mapster32, register the 'vidmode' OSD command in non-GL builds.

Revision r2288

Two tweaks for USE_OPENGL=0 builds.

- Always parse 'animsounds' defs
- don't print "ignored frame/animation definition" warnings

Revision r2287

Fix USE_OPENGL=0 build; squelch one warning.

Revision r2286

Fix building with GCC 4.6 link-time optimization.

It looks like GCC doesn't honor the 'used' attribute with LTO. This is
"fixed" by declaring the variables in question with external linkage
(i.e. removing the 'static').  I consider such behavior a GCC bug, though.

Revision r2285

Make sdlayer.c's timerticspersec an 'int32_t' to match the declaration.

Revision r2284

Route the 5th mouse button to the game; bump savegame version.

The "double-click button4" had to make way for MOUSE5 in the button binds menu,
but I don't think anyone cares.  Savegame compatibility was actually silently
broken with the MAXTILES update earlier, but I forgot updating the version...
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r2290 | helixhorned | 2012-01-27 07:03:55 -0800 (Fri, 27 Jan 2012) | 3 lines

Remove a couple of nested externs and #include some headers directly

... instead of relying on indirect inclusion via duke3d.h.
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r2289 | helixhorned | 2012-01-27 07:03:34 -0800 (Fri, 27 Jan 2012) | 1 line

In Mapster32, register the 'vidmode' OSD command in non-GL builds.
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r2288 | helixhorned | 2012-01-27 07:03:18 -0800 (Fri, 27 Jan 2012) | 4 lines

Two tweaks for USE_OPENGL=0 builds.

- Always parse 'animsounds' defs
- don't print "ignored frame/animation definition" warnings
------------------------------------------------------------------------
r2287 | helixhorned | 2012-01-27 07:03:02 -0800 (Fri, 27 Jan 2012) | 1 line

Fix USE_OPENGL=0 build; squelch one warning.
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r2286 | helixhorned | 2012-01-27 07:02:45 -0800 (Fri, 27 Jan 2012) | 5 lines

Fix building with GCC 4.6 link-time optimization.

It looks like GCC doesn't honor the 'used' attribute with LTO. This is
"fixed" by declaring the variables in question with external linkage
(i.e. removing the 'static').  I consider such behavior a GCC bug, though.
------------------------------------------------------------------------
r2285 | helixhorned | 2012-01-27 07:02:25 -0800 (Fri, 27 Jan 2012) | 1 line

Make sdlayer.c's timerticspersec an 'int32_t' to match the declaration.
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r2284 | helixhorned | 2012-01-26 13:58:55 -0800 (Thu, 26 Jan 2012) | 5 lines

Route the 5th mouse button to the game; bump savegame version.

The "double-click button4" had to make way for MOUSE5 in the button binds menu,
but I don't think anyone cares.  Savegame compatibility was actually silently
broken with the MAXTILES update earlier, but I forgot updating the version...
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