Revision r2071
👤 helixhorned
📅 2011-10-03 10:44:06 -0700 (Mon, 03 Oct 2011)
Fix being squished in sectors with little headroom but extended non-blocking
ceilings or floors. In such cases, you're not squished unconditionally (instead
of fetching the ceiling or floor height of the neighbor sector), but TROR isn't
meant for small-scale RoR anyway.
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r2072 | hendricks266 | 2011-10-09 17:07:00 -0700 (Sun, 09 Oct 2011) | 3 lines
Tripbombs now stop producing laserlines when they reach invalid space. In effect, tripbombs facing the wrong way will not make infinite laser lines.
fix: http://forums.duke4.net/topic/4907-laserline-crash-bug/
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r2071 | helixhorned | 2011-10-03 10:44:06 -0700 (Mon, 03 Oct 2011) | 4 lines
Fix being squished in sectors with little headroom but extended non-blocking
ceilings or floors. In such cases, you're not squished unconditionally (instead
of fetching the ceiling or floor height of the neighbor sector), but TROR isn't
meant for small-scale RoR anyway.
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