EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

Commits per year

Showing 2014 · select it again to see every year
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
Filters · 3 active

Showing 71 builds · 181 commits

Export CSV
Display options
Commit details:

December 2014 12 builds · 31 commits

Build 4871

28 Dec 2014 · 1 commit · 1 author SVN
Open build
  • General

    sounds.c: don't crash S_PlayMusic() if passed null pointer for 'fn'.

    Helixhorned r4871 28 Dec, 14:12 FixCON
    Show details

    This may happen if no title/end music is defined from CON. Thanks to Zaxtor for the bug report.

Build 4844

26 Dec 2014 · 11 commits · 1 author SVN
Open build
  • fix 'writearraytofile' for 64-bit platforms.

    Helixhorned r4844 26 Dec, 09:30 FixCON
  • General

    Tweak the behavior of viewscreens to what is more logical IMO.

    Helixhorned r4843 26 Dec, 09:30 FixEngine
    Show details

    - At a given time, at most one viewscreen may display TILE_VIEWSCR, namely that one which is g_curViewscreen - sync kinds of distance to compare against VIEWSCREEN_ACTIVE_DISTANCE (was Manhattan vs. dist(), now both the latter) - fix resetting to VIEWSCREEN tile when player is greater from it than that distance. When the player is closer to it again, it is *not* reset to TILE_VIEWSCR. - more sync'd g_curViewscreen and sprite[i].yvel (for 'i' being the viewscreen sprite) Note: in a multiplayer context, this needs to be thought about once more.

  • General

    In C-CON build, prevent leak of gamevar/gamearray labels on savegame loading.

    Helixhorned r4839 26 Dec, 09:29 FixCON
    Show details

    Also, rewrite the loops in Gv_Free() and Gv_Clear() in the plain fashion so that they are correct even if the number of gamearrays exceeds the number of gamevars.

  • General

    cache1d.c: Revert changes in r4665 unrelated to unrolling, fixing oob write.

    Helixhorned r4838 26 Dec, 09:29 FixCON
    Show details

    Specifically, we must make sure that dasizeof <= LZWSIZE (or so) in c1d_{read,write}_compressed() (what the assertion in the last commit was about, and is now redundant). This fixes saving of e.g. large gamearrays with the C-CON build. Bump BYTEVERSION. An alternative for setting dasizeof to 1 would be to factor it and keep dividing as long as it's > LZWSIZE.

Open the build to see all 11 commits

Build 4823

18 Dec 2014 · 9 commits · 2 authors SVN
Open build
  • General

    Fix "bright red" player color.

    Hendricks266 r4822 18 Dec, 10:14 Fix
  • Wii

    Add a custom exception handler that saves the crash information to the log and directs the user to submit it to us. DONT_BUILD.

    Hendricks266 r4821 written 17 Dec 2014 Fix
  • Wii

    Work around a performance regression caused by r4080. DONT_BUILD.

    Hendricks266 r4819 written 17 Dec 2014 Fix
  • show on-screen errors even in passive menu; fix '(display)rand*' for large values.

    Helixhorned r4815 written 14 Dec 2014 Fix
    Show details

    Also, some minor style cleanup in game.c. DONT_BUILD.

Open the build to see all 9 commits

Build 4814

13 Dec 2014 · 14 commits · 2 authors SVN
Open build
  • DEF

    fix handling of 'remappal' attribute for 'makepalookup'.

    Helixhorned r4813 13 Dec, 14:33 Fix
  • Wii

    Fix build. DONT_BUILD.

    Hendricks266 r4808 written 9 Dec 2014 Fix
  • General

    Fix building with `make -B`. (`make veryclean` is now obsolete.) DONT_BUILD.

    Hendricks266 r4807 written 9 Dec 2014 Fix
  • General

    Fix building the Build Tools. DONT_BUILD.

    Hendricks266 r4806 written 9 Dec 2014 Fix
  • BSD

    Fix the previous commit. DONT_BUILD.

    Hendricks266 r4805 written 8 Dec 2014 Fix
Open the build to see all 14 commits

Build 4800

6 Dec 2014 · 1 commit · 1 author SVN
Open build
  • General

    voxmodel.c: fix Polymost rendering of voxels.

    Helixhorned r4800 6 Dec, 13:05 FixEngine
    Show details

    This reverts/corrects two semantic changes of r4639 as far as what is now voxmodel.c (formerly part of mdsprite.c) is concerned. One correction ends up having no effect (m->bscale is always 1.f for voxel models, as far as I can see), but is the proper rewrite. Also, in osdcmds.c:registerosdcommands(), tweak two help strings.

Build 4799

6 Dec 2014 · 8 commits · 1 author SVN
Open build
  • fix tilesizx[]/tilesizy[] access. Can also 'copy' from them.

    Helixhorned r4799 6 Dec, 11:09 FixCON
  • General

    M32Script cleanup. Fixes at least one non-minor and one minor bug.

    Helixhorned r4798 6 Dec, 11:09 FixCON
  • fix actor[] and player[] indexing after LuaJIT bugfix 66515a054c0826ce.

    Helixhorned r4796 written 5 Dec 2014 Fix
  • General

    astub.c: revert portions of r4763, fixing display of some "member edit" dialogs.

    Helixhorned r4794 written 5 Dec 2014 Fix
    Show details

    Specifically, this fixes edit lines for 2 members, e.g. "(X,Y)pan".

  • General

    gamevars.c: don't leak memory in Gv_NewArray(). DONT_BUILD.

    Helixhorned r4793 written 5 Dec 2014 FixCON
Open the build to see all 8 commits

November 2014 2 builds · 46 commits

Build 4784

30 Nov 2014 · 7 commits · 2 authors SVN
Open build
  • General

    Fix EVENT_ANIMATESPRITES.

    TerminX r4784 30 Nov, 15:19 FixCON
  • General

    Fix warnings with VS2013 update 4. DONT_BUILD.

    TerminX r4783 30 Nov, 15:18 Fix
  • General

    Fix names of savegames. DONT_BUILD.

    Hendricks266 r4781 written 29 Nov 2014 Fix
  • General

    Fix displaying a savegame preview shot when in OpenGL and/or when the selected slot is empty. DONT_BUILD.

    Hendricks266 r4780 written 29 Nov 2014 FixEngine
  • General

    Menu structure revision. Structs reordered to eliminate slop. MenuGroup_t eliminated. MenuPos_t split into MenuMenuFormat_t and MenuEntryFormat_t. DROIDMENU build fixed. DONT_BUILD.

    Hendricks266 r4778 written 29 Nov 2014 Fix
Open the build to see all 7 commits

Build 4777

28 Nov 2014 · 81 commits · 3 authors SVN
Open build
  • General

    Fix the crash in the ASM relating to the dynamic allocation of ylookup.

    Hendricks266 r4777 28 Nov, 22:30 Fix
  • General

    Fix mousewheel under SDL 1.2. DONT_BUILD.

    Hendricks266 r4775 28 Nov, 19:21 Fix
  • General

    Fix POLYMER=0 GTK C++ build. DONT_BUILD.

    Hendricks266 r4773 28 Nov, 18:29 FixEngine
  • GTK

    Fix warnings and errors related to the banners. DONT_BUILD.

    Hendricks266 r4770 28 Nov, 15:47 Fix
  • General

    Fix C/GTK2/SDL1.2 build. DONT_BUILD.

    Hendricks266 r4769 28 Nov, 00:30 Fix
Open the build to see all 81 commits

September 2014 1 build · 2 commits

August 2014 4 builds · 12 commits

Build 4584

31 Aug 2014 · 9 commits · 1 author SVN
Open build
  • General

    Fix USE_OPENGL=0 build.

    Helixhorned r4584 31 Aug, 04:15 Fix
  • General

    Fix crash using INTERNAL DEFAULTS after CON error when CON modules were given.

    Helixhorned r4582 31 Aug, 04:15 FixCON
  • demote wall check "corruptions" introduced in r4569 to level 2.

    Helixhorned r4580 31 Aug, 04:15 FixEngine
    Show details

    The winding of a loop -- with clockdir() -- is determined by examining the two line segments spanned between the points following a leftmost point of the loop. If the loop contains a leftmost point that belongs to the "right" side (as can happen with sliding door constructions), there's a chance that an outer loop is misclassified.

  • introduce two signed integer types, use in engine.c and a-c.c.

    Helixhorned r4578 written 23 Aug 2014 FixEngine
    Show details

    They classify former uses of int64_t into two classes: - coord_t: those that represent coordinates and need 64-bit precision for proper functioning with large values - inthi_t: those that were added for e.g. casts merely to prevent undefined behavior on overflow DONT_BUILD.

Open the build to see all 9 commits

Build 4575

20 Aug 2014 · 1 commit · 1 author SVN
Open build
  • General

    Amend r4378 to hopefully make "stuck in water" fix work properly.

    Helixhorned r4575 20 Aug, 10:58 Fix
    Show details

    NOTE: lizmen may walk on water. I don't yet know why.

Build 4573

16 Aug 2014 · 2 commits · 1 author SVN
Open build
  • fix a crash when m32_settings.cfg contains video setting.

    Helixhorned r4573 16 Aug, 11:32 FixEngine
    Show details

    Such as "vid_gamma". In that case, setbrightness() would have been called without basepaltableptr having been initialized. The fix is by moving the preparational setbasepaltable() call from ExtPostStartupWindow() to ExtInit(), just before the OSD command dispatching.

  • fix possible integer overflow in loopinside().

    Helixhorned r4572 16 Aug, 11:32 FixEngine
    Show details

    This could happen when building outside the "classic" grid limits and would then lead to e.g. incorrect loop assignment on sector splitting. Bug reported by MetHy.

Build 4571

8 Aug 2014 · 19 commits · 2 authors SVN
Open build
  • General

    game.c: fix -game_dir and -j by moving G_ExtInit() after G_CheckCommandLine().

    Helixhorned r4571 8 Aug, 13:02 Fix
  • prototypical checker for wall loops, enabled partially.

    Helixhorned r4569 8 Aug, 13:02 FixEngine
    Show details

    Inspired by http://forums.duke4.net/topic/7506-tror-question/page__view__findpost__p__199151 the corruption checker now checks for certain conditions of the loops of each sector. Recall that CW loops are outer and CCW loops are inner. - If a sector has no or more than one outer loop, count that as corruption (level 4 and 3, respectively). - (Disabled) For sectors with exactly one outer loop, check that all inner ones are inside it. This is currently not compiled due to an asymmetry of loopinside() for degenerate cases, similar to pre-r3898 inside().

  • General

    A couple of Lunatic updates. DONT_BUILD.

    Helixhorned r4567 written 2 Aug 2014 FixCON
    Show details

    - LunaCON: support for setting userdef[].m_volume_number, getting .last_level - bump con_lang.MAXEVENTS - fix compilation of astub.c

  • General

    Fix MSVC build.

    Hendricks266 r4566 written 28 Jul 2014 Fix
    Show details

    DONT_BUILD.

  • General

    Fix C++ -Woverflow warnings in KenBuild.

    Hendricks266 r4556 written 27 Jul 2014 Fix
    Show details

    DONT_BUILD.

Open the build to see all 19 commits

July 2014 3 builds · 11 commits

Build 4552

22 Jul 2014 · 14 commits · 1 author SVN
Open build
  • General

    Fix Synthesis (at least partially).

    Hendricks266 r4552 22 Jul, 23:04 Fix
  • General

    Re-add $(abspath ...) wrapping to libdirs to try and fix Synthesis.

    Hendricks266 r4551 22 Jul, 18:48 Fix
  • General

    Three Mac patches from rhoenie:

    Hendricks266 r4548 22 Jul, 04:19 Fix
    Show details

    -sdlayer: Apple and GTK are not mutually exclusive. -Makefile.common: Specify WITHOUT_GTK?=1 by default. -Makefile: Limit linking with the QuickTime framework to OS X 10.6 and below. One fix from me: -osxbuild.sh: Fix building tools.

  • General

    Apply unpackssi_64bit_fix.patch from Gentoo Linux, with modifications.

    Hendricks266 r4544 22 Jul, 04:18 Fix
    Show details
  • General

    Lunatic fixes:

    Hendricks266 r4540 written 10 Jul 2014 Fix
    Show details

    1 compiler error. 2 compiler warnings. 1 runtime warning. Note that at this time, CPLUSPLUS=1 LUNATIC=1 fails to build due to C++ function mangling, and Win64 Lunatic crashes. DONT_BUILD.

Open the build to see all 14 commits