EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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June 2021 11 builds · 40 commits

Build 9449

29 Jun 2021 · 4 commits · 1 author GIT
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  • animate menus independently from totalclock

    TerminX ad8def4 29 Jun, 12:42 Fix
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  • General

    Duke3d, engine: hijack unused parameter passed to videoShowFrame()

    TerminX 307b51d 29 Jun, 12:30 FixEngine
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    A value of -1 now indicates that the GL state should be preserved. This is used to fix terminx/eduke32#159

  • fix warnings introduced by e0ee1bfe

    TerminX 6144f3b 29 Jun, 12:24 FixEngine
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Build 9441

28 Jun 2021 · 46 commits · 1 author GIT
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  • General

    Revert "Duke3d: MASTERSWITCH counting down before activation blocks re-triggering switches"

    TerminX 2e8ac3f 28 Jun, 20:59 Fix
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    Reverts
    33d4dc3 — Duke3d: MASTERSWITCH counting down before activation blocks re-triggering switches (Build 9391)
  • fix Polymer rotatesprite texture clamping

    TerminX 5857f70 28 Jun, 19:41 FixEngine
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  • fix Discord streaming issue

    TerminX 88f90a1 28 Jun, 01:55 FixEngine
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  • break from CON while loops on VM_RETURN

    TerminX d3746e9 written 27 Jun 2021 FixCON
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    This should fix terminx/eduke32#16

  • add missing check for r_useindexedcolortextures cvar in polymost_usetileshades()

    TerminX 37da4eb written 27 Jun 2021 FixEngine
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Build 9382

4 Jun 2021 · 61 commits · 1 author GIT
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  • fix sloped sprite drawing error

    TerminX 36416d2 written 11 May 2021 FixEngine
  • fix drawing bug with highlighted sectors in 2d mode

    TerminX 8f63582 written 3 May 2021 FixEngine
  • remove added distance check from sound playback

    TerminX 6111ca3 written 27 Apr 2021 Fix
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    This fixes a longstanding bug with the TELEPORTER sound. Unfortunately, I no longer remember what problem this distance check was added to address.

  • fix inconsistent controller analog stick input with fluctuating framerate

    TerminX 7f8532c written 23 Feb 2021 Fix
  • fix loogie display bug

    TerminX 1864701 written 31 Mar 2021 Fix
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April 2021 1 build · 1 commit

March 2021 2 builds · 3 commits

February 2021 2 builds · 2 commits

January 2021 3 builds · 4 commits

Build 9309

30 Jan 2021 · 1 commit · 1 author GIT
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  • SW

    Fix Lo Wang's Rap from being skipped at endgame

    Jonathon Fowler d2ee87a written 31 Jan 2021 Fix
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    The song should play once before returning to the menu, so the 'loop' parameter needs to be honoured within PlaySong() too.

    Fixes
    #35

December 2020 4 builds · 4 commits

Build 9295

18 Dec 2020 · 3 commits · 1 author GIT
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  • fix "C1083: Cannot open compiler generated file" error with polymost1Frag.glsl.cpp and polymost1Vert.glsl.cpp

    TerminX 334bbea written 17 Dec 2020 Fix
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    I'm not entirely happy with this due to the addition of the extra filter in the IDE to hold the generated files, but it's better than having to hit build twice in order to get a successful compilation.

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